8.29 Classes

A class is a set of skills. These skills are also referred to as guild-skills, because you must join a guild in order to gain most classes, although as you will read later on, you may, after a time, have a class without being in the associated guild. Examples of classes are  Monk, Shaman, and Syssin. You may see what class you have, if any, by typing SCORE.

Once you join a guild, you'll automatically gain the class of that guild, but you will notice in SCORE that you are only an apprentice in that class. Your apprenticeship will end when you first gain guild rank 2. Once you have finished your apprenticeship, your class is permanent. Even if you are demoted back below guild rank 2, you will stay a full member of the class.

In order to gain another class, you can either leave your guild and join another (this may make you lose your current skills), or make use of the multiclass system.

In the case of leaving your guild, read over HELP CHANGING GUILD. For multiclassing, more information is provided within HELP MULTICLASSING.

Class                Primary              Secondary            Tertiary
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Classes originating in...        Bloodloch (Shadow Tether, city of Undeath)
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Carnifex             Savagery             Deathlore            Warhounds
Indorani             Necromancy           Tarot                Domination
Praenomen            Corpus               Mentis               Sanguis
Teradrim             Terramancy           Animation            Desiccation
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Classes originating in...        Duiran (Spirit Tether, the Heartwood)
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Monk                 Tekura               Kaido                Telepathy
Sentinel             Dhuriv               Woodlore             Tracking
Shaman               Primality            Shamanism            Naturalism
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Classes originating in...        Enorian (Spirit Tether, Beacon of Light)
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Ascendril            Elemancy             Arcanism             Thaumaturgy
Luminary             Spirituality         Devotion             Illumination
Templar              Battlefury           Righteousness        Bladefire
Zealot               Zeal                 Purification         Psionics
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Classes originating in...        Spinesreach (Shadow Tether, city of Artifice)
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Archivists           Geometrics           Numerology           Bioessence
Sciomancer           Sciomancy            Sorcery              Gravitation
Syssin               Assassination        Subterfuge           Hypnosis
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Classes originating in...        the larger world (Untethered, no guild)
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Shapeshifter         Ferality             Shapeshifting        Vocalizing
Wayfarer             Tenacity             Wayfaring            Fury
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Usage of classes may depend on your tether, though some classes will allow use regardless of it. CLASS GUIDE details these options.

See also: CLASS LIST, GUILD, GUILDS, GUILDADMIN, CHANGINGGUILDS