11.7 Divine Orders
Each God in Aetolia has a Divine Order. These Orders comprise those players who wish to formally declare their worship and dedication to a particular God. Entrance to the Divine Order of a God may be granted by the God, or in some cases by one of His or Her most trusted worshipers. Many players find membership in a God's Order to be one of the most important parts of their experience in Aetolia. Membership can often give one a certain sense of belonging, a religious structure to adhere to, and a sense of being watched over by a Deity who is sympathetic to your causes, which is often vital to one's success in Aetolia. Within a Divine Order, there are 10 ranks. Your God may (or may not) promote you within the Order based entirely on His or Her own criteria. It is, furthermore, considered extremely inappropriate to ask for a promotion. The highest few levels of an Order are special in that they entail special responsibilities and special powers, such as allowing entrance to the Order or raising shrines to the God that may be used for offering. Mortals may be appointed to the highest level of the Order, and these are usually considered to be the god's personal representative among mortals for whatever reason their god may deem appropriate. HELP GODS will give you a list of the gods that can be followed. Order Powers ------------ As you progress in rank in your Order, you will gain the ability to use various powers. ORDER PRIVILEGES (or just ORDER PRIVS) will show you your order-related powers. Many of the Order powers are related to shrines and provide you with a tangible benefit. For these, you must be at an appropriate shrine, and then: BESEECH <deity> FOR <power> The various Order powers that can be beseeched are: AMBROSIA - Beseech your Divine for sustenance. AVATAR - Become a living Avatar of your Patron. BOON - Bestow a boon from your Divine upon your fellow Order members. CURES - Cure the afflictions of you and your allies periodically. DECONSTRUCT - Deconstruct a shrine. ENCOMPASS - Your Divine will hinder the movements of your enemies near the shine. ENDURANCE - The power of your Divine will bestow a boon upon your endurance. GODSBANE - Master Shrine power. Defile shrines with the help of your God. HEALING - Heals you and your allies health periodically. HERETICS - Master Shrine power. Reveals those with the aura of defilement. JOURNEY - Embark on a pilgrimage to your Order's master shrine. PAROXYSM - Attacks the health of your enemies periodically. REST - Cease all effects active on a shrine. RETRIBUTION - Should an order member die while near a shrine with this power active, your God will strike out at nearby order enemies, damaging them as order members are healed. SACRIFICE - Sacrifice a shrine to harm your Order enemies. SERMON - Preach to the masses on the glory of your Divine to gain SE. SHIELDING - Place a magical shield around you and your nearby allies. Has a brief cooldown. SHRINESIGHT - Rank: 1 - Shows status of all your Order's shrines on the continent. SOULREND - Attacks your enemies mana periodically. STATUS - Sense what effects are active on your order's shrines. SUCCOR - Heals you and your allies mana periodically. TRAVEL - Master Shrine power. - Travel instantly to a target next to a shrine. VISAGE - Rank: 5 - Take on the appearance of your Divine. VITALITY - Master Shrine power. - Grant extra health and mana to you and your allies. WATCH - Master Shrine power. - At a constant energy drain, shrines will alert the Order to the presence of players at your shrines. WILLPOWER - Your willpower will be replenished by your God. WORLDBURN - Master Shrine power. - Holy war only (3 uses). - Attack the souls of Order enemies within any shrine influence with significant power. You may also read the Order's log to see important recent happenings in the Order. To do so: READLOG <deity> <where to start in log> <how many weeks ago> For example: READLOG NIURI 0 3 will (if you are in Her Order) read the log from the start of three weeks ago. Otherwise you may simply (for example) READLOG SLYPHE to read this week's log. These logs are kept for six weeks. Finally, to leave an order you need to REJECT PATRON (specifically this, not by name). Note that this is not an action you should undertake lightly, as negative consequences are possible.