3.8 Tell command

Tells are a way to communicate with players who are not in the room with you or to communicate relatively privately with players who are. To speak to someone in this manner, the syntax is: TELL <player> <whatever>. For instance:                                               

TELL SEVERN Want a lollipop?

(Of course, offering the God of Artifice a lollipop is probably a quick way to a mysterious death in a dark alley, but it was just an example.) 

You may abbreviate tells by simply typing all or part of the player's name, followed by what you wish to tell them. For instance:

SEVE Want a lollipop?

Note that this ONLY works with player names. You must use TELL <name> if you are speaking to a Non-Player Character.

Alternately, you can turn off this option with the CONFIG NAMETELL syntax. This will force all tells to be prefixed with TELL.                            

If you wish to simply reply to the last person to speak to you, then all you have to do is REPLY <your message>.

If you do not wish to listen to tells at all, type TELLSOFF. To begin paying attention to tells again, type TELLSON. When you login, your tells will automatically be turned on.                                  

You can see a history of the last tells to you during your current session by typing TELLS, or TELLS FULL for a complete list. If the tell is abbreviated due to length in just TELLS, you can type SHOWTELL <tell #> to see the full text.

Through EXPRESSIVENESS, you can add an optional adverb to your tell text, you can directly follow the player name with *emotion, as in the following example:

   TELL SEVERN *helpfully Something like this!

See also: CONFIG NAMETELL and HELP EXPRESSIVENESS