The Minister of Security and his or her aides have the power to protect the city from enemies by declaring people official enemies of the city and by purchasing and deploying a variety of guards. City guards can guard specific locations within the city or go on patrol, walking around the city looking for problems.

If you're being attacked within your city and need help, you'll want to CALL FOR HELP. Doing so will attract the interest of city guards within shouting range, who will come running to help. But be warned that calling for help takes equilibrium, and that the guards will -only- attack city enemies or members of organizations with which the city is at war. Guards will also act to protect other NPC citizens of your city, coming at their call when these poor civilians are attacked.

Guards also have a complacency system that dictates how lax they are about raiders. The more guards that get killed during a raid, the less complacent they become, and the more damage they'll start to deal when fighting with enemies. They will become complacent again over time, providing no one attacks them. You can see how complacent your guards are by using WARSTATUS.