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Home » The Races of Aetolia » Tsol’aa

Tsol’aa

A Tsolaa elf kin figure with white hair and a blue energy whip ancient survivor of Aalen

Tsol’aa are lithe, pointy-eared, Human-like creatures with varying hues of brown skin and eyes that range from dark brown to hazel and green. Of the couple thousand that still live, most are situated within the Duiran Council, with a substantial minority living elsewhere or wandering the land.

At a glance

FeatureDetails
AppearanceLithe, pointy-eared humanoids with brown skin and varied brown, hazel or green eyes.
Origins and communitiesSurvivors of the Aalen catastrophe, many now living in Duiran.
CultureCommunities shaped by loss, reverence for nature and the memory of Lleis.
Racial abilitiesMeditator; Foraging; Lucidity

History

The grand majority of the Tsol’aa race perished during the destruction of the Aalen forest by a Dreikathi weapon, which subsequently infected and killed not only the Tsol’aa living there, but other members of the race who attempted to assist their kin following the initial impact.

Culture and beliefs

As a result of this calamity, their culture is now closed and isolated, emphasising reverence for nature and centralising worship of the dead Goddess Lleis and Life itself.

Racial abilities

Level 1: Meditator

Syntax: MEDITATE

When meditating, you gain additional mana and willpower regeneration compared to others.

Level 31: Foraging

Syntax: FORAGE

Experience with nature has made you able to occasionally find edible food in non-urban locations, reducing your hunger if you’re lucky enough to find something. If not, try another location.

In fertile locations, you are guaranteed to find something to eat, and it will restore more nutrition than normal.

Level 61: Lucidity

Syntax: LUCIDITY

Quiet your mind and allow your secondary senses to act for you. By using this ability, you can cure the blackout affliction, but it will cost you 25% of your maximum mana.

Cooldown: 900 seconds

Class ideas for roleplay

These are potential starting points for a character’s story and are offered as suggestions only. You can make almost any class or race combination work in Aetolia as your race gives no special advantage with these classes; availability follows the usual class and guild rules.

Sentinel

A Tsol’aa who survived the loss of the Aalen could become a Sentinel determined to protect Duiran’s remaining forests. Fighting alongside wild creatures makes that defence a shared task, rooted in respect for predator and prey alike.

Shaman

A Tsol’aa priest could continue honouring Lleis by serving Dia’ruis and its Guardians. Among Duiran’s Praadi, tending a grove or working a curse would each express a commitment to the Cycle after the devastation of their homeland.

Sylvan

A Tsol’aa avenger might swear the Sylvan oath to Dia’ruis rather than risk another sacred forest’s destruction. Within Duiran’s Praadi, that choice binds them to the Fae courts and an exacting purpose, with a supernatural fury that reaches beyond their own grief.

See also: The Races of Aetolia · The World of Aetolia · Character Classes