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Troll

Trolls originate in the continent’s frigid northlands and are known for their powerful builds, rough, leathery skin, and infamous stubbornness. Most closely related to Orcs and Ogres, the Trolls range widely in skin tone – most frequently some shade of grey, green, or brown, though many Trolls are substantially paler, darker, or redder.
At a glance
| Feature | Details |
|---|---|
| Appearance | Powerfully built humanoids with rough, leathery skin in varied colours. |
| Origins and communities | Origins in the frigid northern reaches of Sapience. |
| Culture | Many pursue martial, mercenary or criminal work; outsiders often misunderstand their dialect and underestimate them. |
| Racial abilities | Large Size; Intimidation; Hemostatic |
Culture and reputation
The Troll appetite is famously boundless, fueling their legendary powers of regeneration. Troll culture does not particularly emphasise the merits of education or learning; as such, many Trolls turn toward martial pursuits, or mercenary and criminal work, to make a living. Other races often regard them as unintelligent and easily fooled, at least partly because many Trolls speak a nonstandard dialect of the Aetolian language.
Racial abilities
Level 1: Large Size
This ability is passive.
Your large frame lets you handle heavy objects with ease, with no penalty as long as you are wielding the item in question.
You will also be less vulnerable to the effects of alcohol, your larger size requiring more of the substance to cause an effect.
Level 31: Intimidation
Syntax: INTIMIDATE <player/denizen>
By openly intimidating your target, you can instil fear in them.
Level 61: Hemostatic
This ability is passive.
Your enhanced blood naturally clots, allowing you to reduce the amount of bleeding you receive from denizens by 3%.
Class ideas for roleplay
These are potential starting points for a character’s story and are offered as suggestions only. You can make almost any class or race combination work in Aetolia as your race gives no special advantage with these classes; availability follows the usual class and guild rules.
Ravager
A Troll brawler could make an imposing reputation part of their work among Bloodloch’s Ravagers. The profession turns conceit into a palpable weapon and rewards dirty fighting, offering a place for a character who wants to prove every boast through carnage.
Wayfarer
A Troll mercenary could trade crowded streets for the trails and camps of a Wayfarer. Survival skills, handaxes and an independent network of vigil fires would let them choose their own contracts and the company they keep.
Monk
A Troll might seek the Sentaari Monastery as a place to make discipline, rather than an intimidating appearance, the measure of their work. In Duiran, lifelong martial training and control of Kai protect Dia’ruis and the people of the Council.
See also: The Races of Aetolia · The World of Aetolia · Character Classes
