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Free to play
Choose your side in Aetolia
A dark-fantasy world, running since 2001 and played entirely in text. Create a character and join the war.
✓Plays free in your browser
✓Over 30 classes with multiclassing
✓Play an immortal vampire
Create Your Character
No download. No credit card.

Human

A Human figure the most adaptable race in Aetolia depicted in standard fantasy attire

Humans, originally hailing from the southwest, propagated quickly throughout the continent – though short-lived by comparison to many other races, they distinguished themselves through undertaking riskier work – many traders, criminals, and mercenaries were and are Human. Favoured by the Ankyreans during the height of the Order’s power, Humans saw their power and population burgeon rapidly, to the point that they are now the most numerous and influential race upon the continent even centuries after the Order’s demise.

At a glance

FeatureDetails
AppearanceWidely varied skin, eye, hair, and body types.
Origins and communitiesOriginally from the southwest; now the most numerous race across Sapience.
CultureMany regional traditions and occupations, shaped by migration and the legacy of the Ankyrean Order.
Racial abilitiesDeep Sleeper; Blood Reserves; Moderate

Appearance and communities

Humans range widely in appearance, with light-skinned members tending to reside predominantly in Spinesreach and the north at large. In contrast, dark-skinned Humans live primarily in the southern reaches of the continent, in places such as the Mhojave, the Liruma, and Enorian.

Racial abilities

Level 1: Deep Sleeper

Syntax: SLEEP and WAKE

While sleeping, your tiredness lifts faster, and you gain additional health and endurance regeneration compared to others.

Level 31: Blood Reserves

This ability is passive.

You possess more blood than others, granting you 20% more blood within your system.

Level 61: Moderate

This ability is passive.

Only an average race can make the most of the average day. With your natural affinity for the basics, you gain 1% more global experience than others.

If you have also picked the Normal statpack, then it will be increased to 3%.

Class ideas for roleplay

These are potential starting points for a character’s story and are offered as suggestions only. You can make almost any class or race combination work in Aetolia as your race gives no special advantage with these classes; availability follows the usual class and guild rules.

Wayfarer

A Human from a remote settlement could take to the road as a scout or bounty hunter, learning to live from the land. Wayfarers have no central guild, so service to a city, resistance to an empire or the next paid contract could well determine where they travel.

Templar

A Human who has found a home in Enorian might take up arms to defend their people and pursue the Age of Dawn. Their story could centre on the demands of the Templar code when duty to the Light conflicts with family ties or the lure of an easier life elsewhere.

Praenomen

A Human’s embrace into vampirism could begin a new life amongst the Consanguine of Bloodloch. Connected to the Blood by the bloodline and their sire, the demand to seek out power and prestige would reshape old, petty ambitions, refining goals via prowess for occult ritualism or by means of manipulation and violence.

See also: The Races of Aetolia · The World of Aetolia · Character Classes