The Archivists of Aetolia

Established by Sneak, the Numerologist amidst the chaos of the Crystalline Void on the 1st of Lanosian, year 464 MA, the Archivists stand tall as a eclectic cadre of fellows in cautious pursuit and collection of forbidden knowledge.

The Archivium is nestled within a fortified cliff face overlooking the Republic of Spinesreach, safeguarding old relics while extorting their power to further their research into the arts of Geometrics, Numerology, and Bioessence.

This esoteric mastery over complex biology, algorithms, and mathematics are the trademark tools of an Archivist, gathering hands and minds under one Collective in their reach towards eventual ascendancy.

Science abides by no boundaries, morals, or comforts; nothing will be allowed to stand against the pursuit of knowledge and progress. It is the duty of the Archivists to chase after utter comprehension of the universe. Walking the precarious line between brilliance and lunacy, they battle ignorance and cynicism to emerge strong, enlightened, and free.

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Archivist Skills

Geometrics

Geometrics is an art arising from the meditations and moods of the historic Cabal, an outgrowth of their fascination with numbers and rituals. It explores the same properties of shapes and symbols upon which Crystalism and other symbolic arts are reliant, first advanced by would-be reformers and later accepted as a part of the mainstream Cabalist tradition. In framing symbols within wood and within the mind, the practitioner directs and controls psychic force within the symbols' confines, employing it against others as well as to influence their surroundings.

Abilities in Geometrics

 

Codex Bind together a codex.
Incite Incite a shape.
Token Craft a token to hold a shape.
Impress Impress your token with a shape.
Afterimage Burn a shape into their mind.
Invert Make your token untouchable.
Trace Trace a connection.
Conjoin Obfuscate a shape with another.
Pattern Reveal an unseen world.
Sealing Seal the effects of a shape.
Matrix Multiple shapes at once.

 

The basic shapes

Crux Clashing logic.
Fork Routed action.
Triangle Burning desire.
Square Shrinking boundries.
Circle Altered rationality.

 

The complex shapes

Swirl Sinking feeling.
Arrow Forced choice.
Lens Focal point.
Wave Extraneous thought.
Bloom Eruption from within.
Rod The proud.
Crescent Of one half.
Hex Spiteful influence.
Star Bright and distracting.
Lemniscate Infinite action.

 

Numerology
Bioessence

Roleplaying an Archivist

Archivists are scientists at heart, trained in skills that both require acute analysis and precision, as well as daring. Their skills are honed through research, development, and practice.

What are the Spheres?

Numbers are the foundation of an Archivist's craft, wherein the universe and reality are ordered and manipulated through numbers. Orchestrated through a latent use of Kalsu, these numbers, also known as the Spheres, have the potential to build and unravel reality. These mathematics are echoed in all of creation, from the fractals of frost and leaves to the power old Magi found in the faceted shapes of their crystals. The Archivists see what the rest of Sapience overlooks.

 

Number Name Sphere of Influence Reference examples
1 Yuef The Individual a point, a circle; a thing in itself
2 Ef'Tig Pairs and Relationships a line between points, intersections, material composition, races, language
3 Rafic Place and location a triangle, measurement, position, time
5 Jherza Physicality a pentagon, will, a body, melee, impulse
7 Yi Mystery/Magic a heptagon, conceptual thought, writing
11 Jhako Balance scales, eleven-pointed star, symmetry
13 Lgakt Chaos and Uncertainty thirteen-pointed star, gambling, water

 

An eighth number, called the Immortal Number, is hypothesized, but as yet has eluded contemplation by Numerologists. It is said that the mortals who grasp this eighth and final Sphere will transcend mortality altogether, and become like unto the Gods. All previous attempts by Numerologists to contemplate the Immortal Number have resulted in disastrous and destructive events.

How your skills work:

  • Manipulating the Spheres through Numerology
  • Geometrics through the use of your codex, which provides a stabilized foundation for more purposeful expressions of will
  • Ambient shadow in the environment, and in the body, using it to break through the order of spirit to augment bioessence
  • Tokens are a malleable, movable reference point, providing another stabilized foundation for expressions of will.

Numerology in itself allows the practitioner to elicit changes and effects depending upon which Sphere they are contemplating. This is expanded in the application of Geometrics, utilizing a codex to hold complex and basic shapes as a focus, which allows the Archivist to manipulate complicated arcane algorithms in a more stable fashion. Bioessence brings further extensions of these concepts into the physical, augmenting and amalgamating the way the elements work within mortal bodies by using ambient shadow to alter the relationship between spirit, fire, water, air, and earth.

Visual style of the class:

Archivists follow precise but fluid movements as they work, drawing power and direction from their codex and materializing effects with their tokens.

Side effects of the class skills:

Numbers could, if wielded with enough reckless mastery and power, unravel all of Sapience. The secrets to this kind of use are tightly kept, but it is enough to caution Archivists to research responsibly - tales abound of Numerologists who unwittingly erased themselves from existence. Bioessence can have irreparable and unexpected consequences if the craft is not minded carefully, given that the nature of shadow is unpredictable.

Roleplaying the class:

Not necessarily all bookworms, but a good number tend to be. Archivists, like their Cabalist predecessors, often have an affinity to one number over the others, which can inform temperament and the types of utility you prefer. Their innate understanding of shape and power allows them to use their shapes in simple and utilitarian ways, such as a symbol of illumination in rooms, which crystallizes a little in the air, temporarily altering the environment of the room they are in, and
so on. They can also enhance and modify themselves through bioessence (altering elemental pieces, using shadow to keep spirit from putting it back in order, and the physical reactions that come with this), and many experiment on others to improve their mastery and understanding of the mortal shell.