22.3.1 Important Rulings

For further information on rulings, HELPSEARCH and SEARCHNEWS CRAFTS <query> may be used.

Commodity Rulings:
 - Materials:
   - If the wood does not directly have its own type of wood in Aetolia, so long as they could feasibly exist.
   - Things cannot be made from woods from specific areas, ex. brazilwood.
   - Crystals can be used in place of gems when a specific gem is not mentioned, so long as colors and qualities do not contradict the gem in the design.
   - Terracotta: while this does exist in Aetolia, consider "lava-fired pottery" instead.
   - Spider silk/Luzith silk: spider silk is not as fine or valued as Luzith silk.
   - Elemental ice: cannot be used in long-lasting designs, as it is ice.
   - Influential: certain materials can evoke a response when used (ex. metals [fervorium, etc], plants [catcus weed, etc]). This usage must be employed judiciously and may require individual rulings from Becue.
   - Fustian: acceptable if made from cotton.
   - Rhinestones: may be referred to as diamantes only. Glass is the appropriate commodity.
   - If using an alloy, you must include all of it, even if one material is accounted for in base components. Example: if using electrum, you must include one silver and one gold, even if a silver anklet design includes silver.
 - Exceptions to the rules (acceptable):
   - Voile  - Oolong  - Champagne

Explicit Rulings:
   - Do not submit snarky designs to elicit a response from a specific person. Explicitly, if there is an argument amongst crafters, do not go submitting a design for 'fun'. Only submit legitimate designs.
   - Ellipsis ('...') is not acceptable in descriptive writing and cannot be used.
   - 'One' language should be avoided in descriptions as it can force actions and thoughts upon viewers. 
   - Divines and Their symbols mentioned are acceptable, but must be approved by the Divine in question or Becue.

 - Terminology:
   - Baroque: unacceptable, as is gothic, elizabethean, et cetera.
   - Named weapons are restricted to artifact customizations (ex. Staff of Sundering, "the bastard sword Vengeance").
   - Race terminology: see HELP DEMONYMS.
   - The term 'pin-up' is too modern for Aetolia.
   - Race specific terminology must be captailized (ex. Ogrebone, Dragonscales, et cetera).
   - The term s'mores is too modern and region-specific; however, you may describe them in detail.
   - Languages: if you mention something is in anything but Aetolian or Albedi, you cannot assume it is understood. Example: 'etchings in Mhun spell 'Journeys' is unacceptable versus something more acceptable 'delicate etchings in what appears to be Mhun trace its edge.'
  
 - Designs:
   - Sandals: when used on a clothing design, it must contain a sole. To make one sole-less (barefoot sandal), the anklet jewelcrafting design may be used.
   - Sunglasses are unacceptable to provide sun protection; tinted glass may be used in regular glasses.
   - Items cannot be used to brand you as another's property.
   - Vials: vials cannot be made from gems, crystals, or other jewelcrafted materials; this is too similar to artifact vials. Basic glass is acceptable.
   - Brew names may not include fully-capitalized words or punctuation.
   - Pillows designed in likeness of a person are not allowed. See HELP DESIGN GUIDELINES regarding likenesses in designs.
   - Ceramics glaze: may be demonstrated by brushstrokes and dripping-like styles as a finishing. Any further design must be included in the base item's design.

SEE ALSO: HELP CRAFTING INDEX