10.4.3.1 Bounties

The Minister of Security in each city-state (see HELP SECURITY and HELP MINISTRIES) is responsible for setting bounties on the heads of city enemies. In order to see what bounties a city has set, go to the Constabulary in that city. There will be many sketchings of who is wanted, and how much the bounty is.

Additionally, the City of Esterport will accept bounty requests from the general public. In this case, you will need the gold on hand if you wish to set a bounty and registrees will be limited to the Sect of Blades (HELP BLADES).

Keep in mind that the one placing a bounty on someone's head is responsible for providing a valid reason for doing so. If you could not normally claim PK on that player via the rules within HELP PK, then you shouldn't be setting the bounty. You also may not set a bounty for the same reason if it expires without anyone claiming it.

In order to claim a bounty, you must first register your intent to claim it with the constabulary. Once you have registered yourself, if you slay the target of the bounty outside of an arena or open pk area (such as foci), then you will be granted the right to make full claim of the bounty and earn your keep. Only a full death will suffice for a valid claim on the bounty. A bounty can only have up to two registrants are once, and your registration expires after an hour. You can simply register again in this case.

Once the bounty is no longer valid, a message will be sent to all registrees and the target of the bounty that it has either been removed or claimed.

Note that when a bounty has been placed upon your head, the reason supplied by the setter will be made known to you. Thus, anyone who seeks to kill you will be doing so for this reason. As well, upon filing a bounty, the situation is out of your hands and the target of your bounty may not seek retribution against you.

Notoriety:
If a bounty target kills a bounter hunter that has registered against them, then that bounty hunter will lose any further right to that specific bounty against the target. In addition, the target's notoriety with the city that filed the bounty will increase by 1 point, and their bounty value will increase by 5,000 gold. Should the city's security ministry not have enough gold to cover the raised bounty, then the bounty automatically expires.

Notoriety continues to increase the minimum value of any futues bounties that can be filed against that target by 5,000 gold for each point of notoriety. Notoriety decreases slowly at a rate of one point per season.


Related commands:

BOUNTIES                  : View all bounties that are set on your head.
BOUNTIES REGISTERED       : See bounties that you have registered for.

At a constabulary:

BOUNTY LIST               : View all listed bounties at a constabulary.
BOUNTY INFO <person>      : Learn more information about a bounty.
BOUNTY REGISTER <person>  : Register your intent to make a claim.
BOUNTY CLAIM <person>     : Claim a bounty once the deed is done.

Commands for setting bounties:

BOUNTY SET <bounty> <amount> <reason>
 - Set a bounty on another player. Make sure your reason is valid per HELP PK, 
   you are responsible for making sure it is fair. This will expire after 30
   real life days.

BOUNTY RESTRICT <bounty> <organization> [CLEAR]
 - Restrict bounty registration to an organization. Multiple organizations
   can be added, however a player only needs to be a member from one of
   them to register. Add CLEAR to clear the list. Cannot be set for an
   Esterport bounty.

BOUNTY REMOVE <bounty>
 - Remove the bounty on someone's head.

BOUNTY NOTORIETY
 - Review the individuals that hold notoriety within your city, which affects minimum bounty amount.