18.4.1o Elemental Coffers

Inside you will find a variety of relic pieces, bound credits, artifacts, etc all following the element of the coffer itself. Each coffer you purchase has no element chosen at first, but each time you SHAKE it, it changes. You have 3 shakes per coffer, then you're stuck with the element you got. If you open it without an element, the element will be randomly chosen from an incomplete list of options generated at the Producer's whim.

Because these are set to the Wheel odds, you will find that most contain something like 30 credits in prizes. With relics, that means 5ish pieces, though some are worth more.

Fire
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fire_shield
flair_fire
embers chrysalis
fiery wolf pup minipet
convective vox
fire phylactery
everburning torch

Water
-----
water_shield
flair_water
steam chrysalis
miniature snow wight minipet
cooling vox
water phylactery
everfull waterskin

Air
---
air_shield
flair_air
afterimage chrysalis
miniaturized twister minipet
aerodynamic vox
air phylactery

Earth
-----
earth_shield
flair_earth
stone statue chrysalis
tiny pet rock minipet
blaring vox
earth phylactery

Shadow
------
shadow_shield
flair_shadow
obsidian chrysalis
crackling storm cloud minipet
muffling vox
shadow phylactery

Spirit
------
spirit_shield
flair_light
crystal statue chrysalis
a fragile glass frog minipet
enriching vox
spirit phylactery



All
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bound credits 5 to 600
elemental globes!
morphic metal

Pity
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Coffers have a pity prize of Antiquated Salvage. If, after opening a minimum of 10 SPECIFIC element chests, you have an average win lower than the expected average by more than 200cr, you get a piece of salvage. If, say, you have an average win of 3000 and the expected is 3200, you get a salvage and your average is adjusted.


Everburning Torch
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1x a yellowed femur bone
1x a roll of strange leather
2x a flask of reddish oil

This acts as a Torch of the Underhalls, but it never goes out! It fades like a traditional torch every 3 hours, but you can simply LIGHT it again. Also, it's a fire source... which shouldn't need to be said.


Everfull Waterskin
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1x a threaded stopper
1x a leather strap
2x half a leather bladder

An endless source of fresh water, you may also use the FLOOD command with it and waste tons of endless water. It does stopper itself if you drop it, though, so you can't flood the world. And unlike those flagons, this really is endless, not just really really full.