9.6.5 Tailoring

The tailor's art is that of transforming regular cloth, leather, and
thread into magnificent vestments fit for an archon, fearsome uniforms
of elite fighting units, or modest coverings to warm old bones on
frigid nights.

To become a professional tailor, you must be trained by the craft guild
of a major city. Go to the craft guild office and BUY TAILORING PERMIT.
The crafting guild assesses a fee of 100 credits for the permit, which
does not expire. Once a licensed tailor, you will have basic ability
in the Tailoring miniskill. The more you train in this skill (through the use of lessons: HELP LESSONS), the higher quality your products will be, in durability and in prestige. As an Expert you can submit your own custom designs, and when Transcendent, permanence 10 designs so that you never have to pay renewal fees again.

To produce an item of clothing, simply purchase a clothing design from
your local crafts shop using DESIGN <#> BUY. Then, with the components
required on hand (indicated by the design), you can CRAFT [qty] <#> to
create your new garment.

Once you have attained Expert skill in tailoring, you will gain the
coveted ability to design clothing of your own. This process is a bit   
more involved.

1) Purchase a blank design using DESIGN REQUEST.

2) Acquire a design of the same type as the garment you wish to
   design (hat, belt, pants, etc.), then DESIGN <new> COPY <old>.
   This will make a copy of the existing pattern on your blank design.

3) Customize your design's appearance when worn, when viewed in a room,
and when examined closely:

   DESIGN <#> APPEARANCE <description>,
   DESIGN <#> DROPPED <description>,
   DESIGN <#> EXAMINED <description>.
   DESIGN <#> WORN 1P <description>.
   DESIGN <#> WORN 3P <description>.
   DESIGN <#> REMOVED 1P <description>.
   DESIGN <#> REMOVED 3P <description>.

When designing worn and removed messages, you must use certain
conventions to establish where the wearer's name fits into the message.

   $(name$) = Wearer's name
   $(him$) = Him/her
   $(his$) = His/her
   $(he$) = He/she

This is just an example: $(name$) wraps the belt around $(his$) waist   
before $(he$) ties it in an intricate knot.                             

4) Take your design to a craft guild office and DESIGN <#> SUBMIT.
   The craft guild will review your sketch and approve it if it meets
   the guidelines.
5) When the design is approved, you will be notified by a message.
   Return to the craft guild office, and DESIGN <#> PAY FEE to pay
   the approval fee so you can begin crafting it.

Use DESIGN LIST DRAFT TAILORING to list all of the unsubmitted 
sketches you are holding.

Use PATTERNS to list all your approved tailoring designs. Adding
an argument on the end, e.g. PATTERNS SHIRT, will list all tailoring
designs that match that type.

Once you have attained Transcendent skill in tailoring, you will have
the ability to make up to ten of your tailoring designs permanent
by doing DESIGN <#> PERMANENCE ON       

P.S. Try SHOWOFF <garment> to display your fabulous clothing to the rest
of the world, you gorgeous thing you.