9.6.5 Tailoring

The tailor's art is that of transforming regular cloth, leather, and thread into magnificent vestments fit for an archon, fearsome uniforms of elite fighting units, or modest coverings to warm old bones on frigid nights.

To become a professional tailor, you must be trained by the craft guild of a major city. Go to the craft guild office and BUY TAILORING PERMIT. The crafting guild assesses a fee of 100 credits for the permit, which does not expire. Once a licensed tailor, you will have basic ability in the Tailoring miniskill. The more you train in this skill (through the use of lessons: HELP LESSONS), the higher quality your products will be, in durability and in prestige. As an Expert you can submit your own custom designs, and when Transcendent, permanence 10 designs so that you never have to pay renewal fees again.

To produce an item of clothing, simply purchase a clothing design from your local crafts shop using DESIGN <#> BUY. Then, with the components required on hand (indicated by the design), you can CRAFT [qty] <#> to create your new garment. This will only allow you to make the basic design, NOT a customized design.

Once you have attained Expert skill in tailoring, you will gain the coveted ability to design clothing of your own. This process is a bit more involved.

1) Purchase a blank design using DESIGN REQUEST. This must be done at your local craft office*.

*If you have purchased the crafting gnome artifact, it may be done anywhere (AP INFO 58).

2) At the tailoring crafts shop of your choice, select your the design you want to copy - DESIGN <new design number> COPY <template design number>. In example, if you wished to design a handkerchief, you would DESIGN 12345 COPY 323, which uses the basic template for a handkerchief. HELP TAILORING REFERENCES can help you find a variety of reference tags you can use. You may also view the basic template at any appropriate shop using DESIGN <design number> while standing in said shop.

You can also make a copy based off a design you already have, rather than paying to use the design at the crafting office.

3) Customize your design's appearance when worn, when viewed in a room, and when examined closely:
    DESIGN <#> APPEARANCE <description>
    DESIGN <#> DROPPED <description>
    DESIGN <#> EXAMINED <description>
    DESIGN <#> WORN 1P <description>
    DESIGN <#> WORN 3P <description>
    DESIGN <#> REMOVED 1P <description>
    DESIGN <#> REMOVED 3P <description>
    DESIGN <#> ADD <qty> <components>

Entering DESIGN with no command will remind you of all design-related syntaxes.

When designing worn and removed 3p messages, you must use certain tags to establish where the wearer's name fits into the message.
   $(name$) = Wearer's name
   $(him$) = Him/her
   $(his$) = His/her
   $(he$) = He/she

If the tag is at the beginning of a sentence, you need to add + between the dollar sign first parenthesis, as seen in the example below.

Example: $+(name$) wraps the belt around $(his$) waist before $(he$) ties it in an intricate knot.  

4) Give your design a last look over - check for spelling errors, grammatical mistakes, or missing additional components! HELP TAILORING APPROVAL GUIDELINESS is a good thing to double-check, along with HELP DESIGN GUIDELINES and HELP IMPORTANT CRAFTING RULINGS.

5) Take your design to a craft guild office and DESIGN <#> SUBMIT. The craft guild will review your design for errors and approve or reject it accordingly. DO NOT REMOVE YOUR DESIGN FROM THE QUEUE TO FIX IT IF REJECTED: simply edit the design using the above commands while it remains in the queue. The approvers will be notified that you have made changes to it and be able to approve it.
  
6) When the design is approved, you will be notified by a message. Return to the craft guild office, and DESIGN <#> PAY FEE to pay the approval fee so you can begin crafting it.

Once you have attained Transcendent skill in tailoring, you will have the ability to make up to ten of your tailoring designs permanent by doing DESIGN <#> PERMANENCE <ON|OFF>.

For more information: HELP TAILORING APPROVAL GUIDELINES, HELP TAILORING REFERENCES, HELP DESIGN GUIDELINES, HELP IMPORTANT CRAFTING RULINGS