18.5.3 Crafting Event

The artisans of the land have called for a Crafting Competition, and anyone can enter! You need not have any trade-skill to apply.

The theme for this competition is: Diplomacy

You will have forty-eight hours from the release of the theme in which to come up with, and finish, your design.

Please remember to include your character name on the letter!

Submitting
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Designs will be submitted by posting a letter with it written upon to Ere. Do not make an actual design. Please also send a message to Ere when you send your letter so we can later verify we received it correctly, and save a backup copy for yourself! 

Designing
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You will not be creating an actual design using the design system! Your design must be written on a letter and mailed to Ere.

+++ IMPORTANT, DO NOT USE A LETTER FROM AN ARTIFACT SATCHEL BECAUSE THESE WILL POTENTIALLY DISAPPEAR IF YOU ACCIDENTALLY GIVE IT TO SOMEONE, AND YOUR DESIGN WILL BE LOST +++

Your design should be something that fits into one of the four following groups: Woodcraft, Jewelcraft, Tailoring or Furniture.

You design NEEDS to include the following:

Appearance - e.g. "a plain grey sweater"
Dropped - e.g. "A plain grey sweater lies here."
Examined - e.g. "This grey sweater is made of simple spun wool. It is fairly warm, though cheap and unadorned."


Jewelcraft and Tailoring can include these optional messages:

Worn 1p - The message the wearer sees when they put the item on.
Worn 3p - The message everybody else see when the wearer puts the item on.
Removed 1p - The message the wearer sees when they take the item off.
Removed 3p - The message everyone else sees when the wearer takes the item off.


Reactions
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Your specifications for the design can include up to three 'reactions' on it. A reaction is something the item will do when interacted with in a certain way.

You may design your item to react to the following things (and ONLY these):
* targeted with a certain predefined emote
* being turned
* being pulled
* being pushed
* being touched
* being dropped
* being taken

You can also specify arguments to follow these. For example, PUSH <item> BLUE, TURN <item> LEFT, and so on.

The response to the reaction can only be a single message that can either be shown to one person (the person interacting with the item), everybody in the room, or both.

Judging
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Judging will be based mainly on the following aspects:
Theme
Quality
Reactions

Results will be released one to two game weeks after the event.


Example submission
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My character name is Ere!

Appearance: a plain grey sweater
Dropped: A plain grey sweater lies here.
Examined: This grey sweater is made of simple spun wool. It is fairly warm, though cheap and unadorned.

Worn 1p: You casually slip a grey sweater on over your head.
Worn 3p: $name casually slips a grey sweater on over $his head.

Removed 1p: You lift your arms up and pull off a grey sweater.
Removed 3p: $name lifts $his arms up and pulls off a grey sweater.

Reaction#1: Targeted with emote 'brush'
Response:
Interactor sees: You carefully brush the fluff and dirt off a grey sweater.
Room sees: $name carefully brushes the fluff and dirt off a grey sweater.

Reaction#2: Touched
Reponse
Interactor sees: As you place your hand upon the grey sweater, you realize what you always knew: It's just an ordinary sweater.

Reaction#3: Dropped
Response
Interactor sees: You carefully fold a grey sweater before dropping it on the ground.
Room sees: $name carefully folds a grey sweater before dropping it on the ground.