Classleads Are Open!

An early surprise classlead round is now open! Just to note, this isn’t part of the normal itinerary that we usually do, however both myself and Ictinus think it would be good to let you all voice any ideas/thoughts you may have that need addressing. As such, we will be allowing three reports per a…

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Languages in Emotes!

By: Razmael, the Synthesist Hey folks, I’ve rewritten emote code from the ground up in order to make an entirely new feature possible: languages! You can now insert a language code into an emote following the format of: [action|language|text] Here’s a breakdown of what that means.Action: The type of action your speech is. E.g. yelling,…

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A Cure for Creeping Rot

In Dendara, a creeping rot scourges the very life of the Plane. It hungers, and devours everything in its path. Before now, the rot has only ever crept forward, with no way to stop it – and creep it did, nearly overtaking the entirety of the Prophet’s Hollow and threatening to turn it into a…

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October Itinerary!

October is just around the corner and that means Aetolia is turning 20 years old! We have a busy month planned for you, including a slew of games, various contests, celebrations, and one or two surprises. So that you all have some notice and an idea of what to expect, the main itinerary for the…

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Mining Has Arrived!

It is my great pleasure to announce that Mining is now available! Before I get into the specifics, I would like to give a massive shout out to Razmael for the enormous amount of work he’s put into this system, and to the many people on the team (some of whom are sadly no longer…

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A Better Gnomorrow!

Under pressure from the people of Gorshire following the mining calamities of 497, Mayor Gorbert has agreed to allow young Gnomes the chance at a life beyond the sheltered valley as adventurers in their own right. Gnomes are now a playable race! * You can either create a new character with the Gnome race, or…

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Changelog: 14th September

– Numerous shrines that were left behind within old, inaccessible areas have now been cleaned up. Please file a bug or an issue if you still have shrines that cannot be accessed. – Updated the error message for Lifebloom when trying to cast it on cooldown. – The timeline will now reference your character’s birthday…

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Templar & Revenant Updates

Much of the mirror code for Templar and Revenant has been cleaned up! As such, you can now use the old commands again minus their new prefixes (so you can IMPALE <target> instead of BATTLEFURY IMPALE <target>). At some point I’ll remove the prefixes all together, but I’ll give you all plenty of time to…

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Recent Changelogs!

Added ‘IC VERBOSE’ which lists the fullname of the item in the cache, along with aliases you canuse to refer to it. You can filter this down like normal cache display, e.g. IC ACUITY VERBOSE. There’s now a header when you READLOG that indicates which organization’s logs you are pursuing. Added the ‘TarotCards’ ability to…

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The Blighted Island of Ulangi

Years ago, amidst a great calamity, the island of Ulangi was cleansed of all life. At least, this is what the world thought – ruined by toxic atmosphere and ravaged by the Effulgent Shout, surely nothing could survive on that blighted island. The Siroccian Geological Society has proven that theory wrong. Headed by a senior…

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