Holy War Update!

Hello folks, Bit of an update to the Holy War system! Where once there was simply a single method to achieve victory, there is now three! You can complete any victory type in a Holy War in order to win – they all run concurrently. Shrine victory ———————– – No different from before. Offering victory…

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Honours For Player Cities

All four player cities now have HONOURS entries that you can peruse for some insight into their ideals, goals, alignment, and historical achievements. These are a work in progress and the fame entries mostly feature recent history for now with a smattering of ancient history too. If we’ve missed something that you feel is particularly…

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Will of the Helm, Part VI: Famine, Death, Pestilence, and War

As Duiran labored with the proper burials of Delve’s deceased, Councilor Tirriki moved to ensure that starvation did not add more and more strain to the Cult of the Dead’s resources. Though the civil unrest over food shortages had calmed after reassurances from the Fora, the mysterious famine continued to ravage farmlands and render market…

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Addition to the Aetolia staff

Hi folks! I recently posted about a paid position for the game – thank you to everyone who applied, the position has now been filled. I am writing to introduce Aetolia’s newest addition to the staff team: Emellan! Emellan will be taking up the role of Assistant Producer alongside Keroc and Razmael. They will primarily…

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New Division Types

Hi folks, We have some new war updates here as we grow closer to completing the first iteration of the war system. Each city will now find that they have three different division types to select from in CITY CONSCRIPT TYPES. These types are the Archer, Soldier, and the Cavalry. Each type has some unique…

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Will of the Helm, Part V: The Silent Host

While calamity continued to wrack the Free City’s populace and Kull Ervenn’s search for the newborn Eld’akathi went on without apparent end, there seemed at least some hope to be found in the otherwise bleak, despondent atmosphere. Much of the sleeping sickness – striking some down with eternal sleepwalking, unable to wake, and plaguing others…

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The Maestral Region

Hi folks! Two new areas are now available in Albedos: the Maestral Shoals and the Maestral Barrier Reef! These two areas form part of the coastal region immediately adjacent to the Port City of Delve, overlooked by the (as yet not traversible) great Pharos of Delve. These are primarily hunting areas and should fall within…

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Will of the Helm, Part IV: Meetings Three

With the Free City beset on all sides by calamity, the Council of Five made haste to act in the best interest of the people. Confident that the Hammer of the Dawn could contain the plague after Councilor Qayyam besought their aid, Holgraid, Tirriki, and Rhav sought to entreat similar cooperation from the other nations…

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December Itinerary

Hi folks! While events continue to unfold around the calamities and disasters in Delve, we have some more festive fun for you to enjoy later in the month: – Ironbeard is due to begin his rounds from the 16th, provided the dastardly Flintbeard doesn’t take him prisoner again… – The Grand Duel will take place…

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Will of the Helm, Part III: The Auric Crusade

As woe continued to plague the Free City, the Council of Five concluded that they must turn to the nation-states of Sapience for assistance. With a dreaming plague afflicting the masses, an untimely famine driving civil unrest, a war waged by the Shil’tok, and mysterious deaths all around the city, the beleaguered councilors divided the…

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