AREAS threat update

Aetolia AREAS command threat level update -- an armored hunter with a lantern assesses danger in a dark shadowed forest with predatory creatures lurking

Hi folks, We’ve been trialing a new version of the areas command on our Discord to gather feedback, and now that we’ve ironed out the rough edges, we’re cutting it over into the standard AREAS command. The existing AREAS command has been updated to include this new functionality, and NEWAREAS has been retired. In addition…

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Mother’s Day

Aetolia Mother's Day 2026 gothic garden with Happy Mother's Day text overlay – claim 25 free credits with MOTHERSROCK

Hi folks, Just a quick reminder that it’s Mother’s Day this Sunday – don’t forget! To help you remember, and to celebrate mothers everywhere, the MOTHERSROCK command has returned again! Simply type in MOTHERSROCK and you’ll receive an instant 25 bound credits. You can only do it once per character, and the command will be…

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Aegis PK

A glowing six-faceted crystal aegis spinning above a gothic village square at night, with a cloaked figure standing guard beside it

Hello, As a general reminder prompted by recently noted player behaviour, please ensure you familiarise yourself with HELP AEGISPK. Nobody should be defending an aegis outside of a city’s actual limits aside from the owner of the aegis itself. This also means that an aegis placed in a village must only be defended by the…

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Level Up & Experience Totals

Aetolia text RPG leveling system rebalanced – experience totals adjusted across all levels to level 100

Hi folks, Based on feedback we’ve gotten on the newbie experience and some of my own plans for the bashing revamp, I’ve implemented an update to experience totals needed for leveling up. To preface this, we are making this change as currently a common sentiment is that the lower levels rush by incredibly quickly and…

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Newbies & Level 30

Aetolia MUD newbie system – new players capped at level 30 until they choose to leave newbiehood

Newbies can no longer progress beyond level 30 until they decide it is time to move forward, so they can make the most of their perks. Reading HELP LEAVING NEWBIEHOOD will tell you more about it.

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Introducing the Trading Post

Aetolia Trading Post new permanent shop – rotating monthly consumables including chocolates, fireworks, and elemental globes

We’re excited to introduce a brand new corner of our website: the Trading Post! The consumables section of the artifact cart has always been popular, and we’ve heard your desires for those wares to be more permanently available. The Trading Post is the bridge that crosses that gap! Unlike our monthly promotions, the Trading Post…

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May Promotion

Aetolia May 2026 promotion – Wheel of Fates skull tokens, Vakmut Racetrack tickets, credit prizes and artefacts

Hello, Aetolians! Throughout the month of May, we have two promotional offerings for you: Racetrack tickets and the Wheel of Fates! Every 25 credits purchased this month will net you a racetrack ticket that you can use for gambling at the Vakmut Racetrack in Esterport for a chance at winning credits. If you play your…

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Siderealist Changes

Aetolia Siderealist class changes – Tones skill removed, Replicate now core mechanic, new Ostension powers added

Hi folks, We’ve had Siderealist out for a while now, however it never quite lived up to the game play that I envisioned. In particular, Tones encouraged just using normal forged weaponry for most attacks to push its routes, which made it feel like just another weapon class rather than standing out as its own…

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Persuasion updates

Aetolia Persuasion skill system overhaul – new abilities Disperse, Advice, Expression, Deliberation, Peroration, reworked Rhetoric

Hi folks, We’ve gone through and made some changes to Persuasion based on player feedback. Apologies it took so long to get here! Please read the ability files for the full details on anything new or reworked, and file a bug report if you notice anything behaving oddly. NEW FEATURES The Protest persuasion has a…

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Advance Notice

Aetolia Hunting Revamp advance notice – removal of damage bonus, critical hits above x2, and Hunting Might in upcoming update

Alright folks, a heads-up about eventual upcoming Hunting Revamp changes. At some point, well be reducing a few existing PvE power sources so that Eidolurgy and the hunting trees have room to fit into the overall balance curve. Without doing this, the power scale would likely get pushed much too high. These are: Removal of…

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