Posts by The Aetolia Team
23rd Birthday celebrations schedule
Hi folks, Our 23rd birthday celebration games are just a few days away so here’s the full schedule we have planned! Like previous celebrations, there is a point system alongside the credit prizes for ranking wherein you’ll receive credits for reaching certain thresholds of points. I’ll post the specifics on that in the coming days.…
Read MoreClassleads October 2024
Hello folks, Like promised, the final classlead cycle of the year has now arrived! Get those reports in! ——————————— Information for this classlead cycle: Submissions will be open for TWO WEEKS in which you can submit THREE reports in for consideration which will be left anonymous. Once this time frame is up, there will be…
Read MoreOctober – Aetolia’s Birthday!
Hi folks, October is here, which means it’s Aetolia’s 23rd birthday! We’ll have some exciting events happening, which I’ll cover in the second half of this post. But first, let’s talk about the promotional offerings for this month. [0;1;37mOctober’s Promotion[0m This month sees the return of the salvage sale, the artifact cart, and a direct…
Read MoreThe Duel
Hello folks! This coming weekend, the Duel strikes again! Join the bloodshed in a vicious one-on-one double elimination tournament in the Esterport arena, where only one will be crowned Champion! Will it be Sheryni yet again? It’s probably going to be Sheryni. (Do I need to make a bounty?) If you’ve never joined one before…
Read MoreSect Tokens of Death & Beheading
Just a quick clarification, There’s been a little bit of a slip on our end where we’ve allowed people to redo their token of death deathsight if their character went through a different story beat (like say, leaving an order) and their deathsight no longer matched. The original intention of these tokens is that they…
Read MoreLimb Trauma
Hello folks, I’ve made some changes in the background so that limb max health are now equal to your constitution x 1500. Previously it used to be your max health x 2. Using a bigger number to determine your limb max health, it should help keep trauma damage dealt to limbs from being rounded poorly…
Read MoreEsterport update
Following Hammerhead’s attack on Esterport that left much of its infrastructure damaged, the city has spent a considerable amount of coin (yet still a tiny fraction of the city’s total gold!) upon repairs and renovations. You’ll find that the Esterport map has expanded as a result and been given a facelift to make it less…
Read MoreThe Unmourned King
As the scorching days and summer nights of the fifth year of a new age passed by, the roadways of Sapience found themselves host to a dizzying gamut of criminal activity. Ruthless outlaws took to the land’s highways in a resurgence of banditry and skulduggery, threatening the lives of those unfortunate enough to cross their…
Read MoreSeptember Promo
Hi folks! For September, we’re celebrating the anniversary of the Worldeater Saga with the return of Spoils of Creation! Spoils can be obtained from the Aetolia website under artifact packages and opened for a variety of prizes, many of which are themed around the cosmic phenomena that was prevalent throughout the current Worldeater event. Spoils…
Read MoreCombat Tweaks
Hello folks, Here are some tweaks to classes based upon feedback I’ve gotten of late. We’re about one month away from classleads, so keep in mind any changes you might want to see going forward! Ascendril / Bloodborn ============================== – Shift / Immerge cooldown increased to 25 seconds, up from 20. Templar / Revenant ==============================…
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