Provisioning has been released!

Our newest practical skill, Provisioning is trained by doing. This skill adds extra functionality to Farming, enabling you to fill the orders of other players and NPCs across the game. At the start of the season you can accept an order for a certain number of a vegetable, then grow it on your farm and turn it in for profit!

This is another step in a player-autonomous economy, and while it’s currently only tied to Farming, it has extended into other Agriculture and crafting skillsets. Eventually, there will be requests for tailoring goods, cigars, mined ore, even baked goods. But for now, limit your mercantile empire to the farmed variety!

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