Latest Posts

Dummy for purchase, inquire within

By The Aetolia Team | May 15, 2026 |

Combat training dummies are now available for purchase. Use BUILDING MAKE DUMMY to add one to your house or org building. No fighting pit required.

AREAS threat update

By The Aetolia Team | May 10, 2026 |

The AREAS command now shows a personalized threat level for each hunting area based on your stats. NEWAREAS has been retired.

Mother’s Day

By The Aetolia Team | May 9, 2026 |

Type MOTHERSROCK in-game to claim 25 free bound credits in celebration of Mother’s Day. One per character, available for a limited time.

Aegis PK

By The Aetolia Team | May 6, 2026 |

A reminder that only the aegis owner may defend an aegis outside a city’s limits. This includes aegises placed in villages. See HELP AEGISPK.

Level Up & Experience Totals

By The Aetolia Team | May 1, 2026 |

Experience totals needed for leveling have been rebalanced so lower levels take longer, giving new players more time to explore content.

Newbies & Level 30

By The Aetolia Team | May 1, 2026 |

Newbies can no longer progress beyond level 30 until they choose to move on, giving them more time to explore newbie perks. See HELP LEAVING NEWBIEHOOD.

Introducing the Trading Post

By The Aetolia Team | May 1, 2026 |

The Aetolia Trading Post is now open at aetolia.com/credits — a permanent storefront for consumable items previously only available during promotions.

May Promotion

By The Aetolia Team | May 1, 2026 |

Aetolia’s May promotion offers Racetrack tickets and Wheel of Fates spins with every 25 credits purchased. Gamble for bonus credits at the Vakmut Racetrack.

Siderealist Changes

By The Aetolia Team | April 27, 2026 |

Tones have been removed from the Siderealist class. Replicate is now a core mechanic and several abilities have been reworked around constellation powers.

Persuasion updates

By The Aetolia Team | April 27, 2026 |

Major Persuasion overhaul based on player feedback. New abilities include Disperse for Protest, Distract, and Condemn. Full details in the ability files.