News
Crafting Competition
Aetolia’s 25th Birthday Design Contest is open until the 28th of October. Send Ere a new design from any crafting skill on the theme of gods, rituals, worship and sacrifice.
Read MoreOctober promotion – Aetolia is turning 25!
Birthday giftboxes return for Aetolia’s 25th birthday, with six new minipets among the prizes. Open ten in the same room and up to ten people present get a bonus giftbox.
Read MoreWe’re Hiring for Social Media
We are looking for one of our own players to run social media for Iron Realms: a paid, part-time contract of about 10 hours a week. Applications close October 20.
Read MoreClassleads October 2026
Aetolia’s third classlead cycle of 2026 is open. Submit up to three anonymous reports over two weeks, with two days of voting after. PvE reports are not accepted this round.
Read MoreAetolia is turning 25 soon – celebrate!
October is Aetolia’s 25th birthday month: tournaments, contests, a daily birthday quest, a birthday shop, the Iron Lottery and a full 48-hour Great Hunt starting on the 17th.
Read MoreThe Future of Newbie Experiences!
The rewritten newbie tour is nearing completion. It looks a bit different for each city while teaching the same lessons at the same pace, and interested players can volunteer feedback.
Read MoreCombat Updates
A minor meta shake-up across Aetolia’s combat skills: egocentrism now blocks assistance, Teardown becomes an active command with a cooldown, Heartcage is reworked, and Direfrost damage is roughly halved.
Read MorePlayer Idea Day
Twenty-four player ideas implemented in one pass: two functional scabbards, CITY REWARDS bookkeeping, TELLSOFF reasons, relic customisation, SPARE in Weaponry, ten saved RACESKILL layouts, ABDICATE, ARENAWATCH and more.
Read MoreClass Viability Results
The class viability survey drew 27 responses and the results spreadsheet is now linked. There was no hunting section this round because of the ongoing hunting tree revamp.
Read MoreClass Viability
The class viability form returns with a closer interest in team combat. Responses help determine which classes have problem areas, and the form closes 24 hours after the last submission.
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