Combat Updates

Aetolia combat updates card: The Meta Gets a Shake, egocentrism, Heartcage and Teardown changes

A minor meta shake-up across Aetolia’s combat skills: egocentrism now blocks assistance, Teardown becomes an active command with a cooldown, Heartcage is reworked, and Direfrost damage is roughly halved.

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Player Idea Day

Aetolia Player Idea Day card: Two Dozen Player Ideas implemented

Twenty-four player ideas implemented in one pass: two functional scabbards, CITY REWARDS bookkeeping, TELLSOFF reasons, relic customisation, SPARE in Weaponry, ten saved RACESKILL layouts, ABDICATE, ARENAWATCH and more.

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Class Viability Results

Aetolia card: The Viability Verdict, class viability survey results

The class viability survey drew 27 responses and the results spreadsheet is now linked. There was no hunting section this round because of the ongoing hunting tree revamp.

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Class Viability

Aetolia card: How Viable Is Your Class?, class viability survey with a team combat focus

The class viability form returns with a closer interest in team combat. Responses help determine which classes have problem areas, and the form closes 24 hours after the last submission.

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Promo tweaks

Aetolia update card: Draconic coffer minimum raised from 17 to 21 credits and a relic piece guaranteed within eight coffers

The Draconic coffer minimum rises from 17 to 21 credits, and a pity system guarantees a relic piece within eight coffers. Everyone who bought coffers on the website has extras.

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Iron Carnival Arena

Aetolia announce card: the Iron Carnival Arena is open to look inside, with no safety within

The Iron Carnival Arena is open to look inside ahead of tomorrow’s main event, with no safety inside. The Staging Grounds sit near the Carnival entrance.

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Carnival’s Duel

Aetolia event card: the Carnival's Duel, a trapped arena hosted by Percivale inside the Iron Carnival

Percivale hosts a special version of the Duel inside the Iron Carnival this weekend, in a temporary arena with tricks and traps to use on your opponent.

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