Written by: Varian the Celestine
Date: Sunday, July 1st, 2007
Addressed to: Everyone
I apologize for how long it is taking to fix some of these bugs, I am
out of town and current bug fixing setup is less then ideal. As such I
have only fixed some of the more outstanding ones, and I will fix the
rest as soon as I am able.
- Fixed a problem with painting the blood of other players on yourself
not properly registering.
- Fixed some problems with bleeding when painting blood.
- Gash to-hit should work properly now. However I am watching numbers
to see if it needs to be adjusted more.
- Scythes are not affected by rebounding auras once again (because
they just rock that way)
- You can now END RITUAL STILLMIND
- Fixed some problems with POUR not properly assigning the blood type.
- Blood amount is back to a 0 - 100 value.
- Scythe stats now vary depending on your Hematurgy skill rank.
Penned by my hand on the 20th of Severin, in the year 220 MA.
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