Aetolian Game News

Previous Article | Back to News Summary | Next Article
Announce News Post #829

More Bugs

Written by: Varian the Celestine
Date: Friday, March 9th, 2007
Addressed to: Everyone


KAIDO
-------------------
- Moving will no longer turn off projectiles, or give you the wrong
message.

TEKURA
-------------------
- Fixed a very nasty bug that would greatly reduce the damage on some
tekura attacks if you did over a certain amount of damage. Generally
this only effected players with a 12 or more strength doing a high
damage kick like axe kick. This could have affected some Ferality
and Corpus skills as well as they share the problem routine, however
I did not investigate this.

HEMATURGY
-------------------
- Trill whispers will go through shields properly now, just like all
other whispers.
- Blood Revelation will only show fully embraced progeny now.
- Sylvan enmity will now give a message if it fails to effect any
rooms. There still seems to be some confusion as to what its effect
is. It will uncage the room and any adjacent rooms you use the skill
in. It will not keep it from being uncaged in the future. It just
simply uncages the room you are in, and any adjacent rooms.

HORSEMANSHIP
-------------------
- STABLE REMOVE <mount> no longer requires you to strictly use the
number of the mount anymore.
- You must dismount before you can SIT or KNEEL.
- Being knocked prone should dismount you in all cases. I have
probably missed this is a few places, so if you find it anywhere,
please BUG it.
- The horrible random dismounting bug is fixed, Huzzah!
- Mounted mounts will no longer show up in the room description.
- Fording will no longer work through underwater rooms.

LYCANTHROPY
-------------------
- The 'room message' for a mutated lycanthrope will correctly show a
sleeping, prone, or mounted player now.

Penned by my hand on the 21st of Haernos, in the year 210 MA.


Previous Article | Back to News Summary | Next Article