Aetolian Game News
Sentinel Liaison
Written by: Varian the Celestine
Date: Saturday, May 27th, 2006
Addressed to: Everyone
WOODLORE
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- You can throw handaxes with selfishness up, if you have the returning
skill.
- You will now get a message if your axe hits a shielded target.
- TRAPS ALL will list all your traps you have placed.
- Critical hits no longer affect woodlore animals.
- If you BTHROW a player from one room away, they will now hit the
traps properly.
- Traps will no longer fire, if you are offline or graced. (except
alarm)
- Alarm traps will message you if you are offline when they fire.
- Spear Spinning will no longer go off if you are prone or sleeping.
- Dart traps will keep firing once they are tripped. In the past they
magically knew that a player had shielded, left the room, or changed
elevation, which made no sense.
METAMORPHOSIS
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- Alertness is now exactly the same for both Vision and Metamorphosis.
- Decreased the willpower and endurance drain for alertness slightly.
- You can now turn off alertness, even if you are not in the right
morph.
- Trumpet in the elephant morph is no longer effected by deafness.
- Flaming an icewall will now give a message in the opposite room.
- Inferno will not work in exterminated rooms anymore.
- Ambush will no longer hit the target, if movement is stopped
prematurely. Such as trying to ambush through a water room.
- Landing into the trees with a hoisted player, will no longer place
the hoisted player on the ground.
Penned by my hand on the 19th of Ios, in the year 188 MA.