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Announce News Post #587

Movement Changes

Written by: Varian the Celestine
Date: Saturday, May 27th, 2006
Addressed to: Everyone


I have resisted the urge to rewrite our horrible movement code until
now, but the time has come. As I was doing the Sentinel liaisons, there
were several bugs that could just not be fixed unless the code was
updated. As such, I have spent the last 3 weeks working updating it.

Players should not notice any changes, except for the listed
modifications to burrowing. If you experience any issues, please bug
them. With such a huge change to the code, there will be several bugs.
Please be patient as we get them fixed as quickly as possible.

Changes
- Burrowing is just like flying or moving into the trees. In the past
when you burrowed or buried things, you or the item, all went to the
same room. This will help fix several issues with coffins and digging
in places you should not be.
- There are only 2 elevations for burrowing now (instead of 9), Shallow
and Deep.
- When you are underground, you will now see the name of the room you
are in.

Other then that, the changes should be invisible, and it will be much
easier for us to fix movement bugs from now on. Some of which are
detailed in my next post, the Sentinel Liaisons.

Penned by my hand on the 19th of Ios, in the year 188 MA.


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