Aetolian Game News
Changes
Written by: Dhar, the Underking
Date: Thursday, November 11th, 2010
Addressed to: Everyone
Cities
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- Guards will now attack a random enemy in the room, rather than
all wailing on the one person.
- Guards now have a short message when they engage someone before
attacking them.
- Guards will now be following the player when they're conscripted
or retrained.
* Guards will have a 5 minute cooldown in which they won't attack
city enemies unless attacked first.
* At the end of this cooldown, if the guard is a following a
player, they'll cease to follow.
* This is to make guards easier to replace.
- Guards will not be able to follow players outside of their city.
Multiclass
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- You can no longer switch class while incorporeal.
- When coming out of an incorporeal state (such as unphasing),
the 10 minute aggressive timer will now be activated. You won't
be able to change class per normal until this is over.
- A bug causing the 10 minute aggressive timer not to reset
each time you performed a new aggressive act is now fixed.
- Telepathy Link is now stripped when switching class.
Misc
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- Elemancy now has learning messages.
- Sciomancy now has learning messages.
- A small tracking bug for the boss of Survivor games was fixed.
Penned by my hand on the 2nd of Haernos, in the year 317 MA.