News
City Riddles
The City Riddles contest will be starting on Sunday the 5th at 21:00 GMT and I wanted to share the details / rules as they’re a little different compared to previous years. I’ve also copied this info into the HELP RIDDLE CONTEST file. Each riddle will describe a place where an event happened using public…
Read More24th Birthday Schedule
Hi folks, October is our birthday month, which means our 24th birthday celebration games are just a few days away, so here’s the full schedule we have planned! Like previous celebrations, there is a point system alongside the credit prizes for ranking wherein you’ll receive credits for reaching certain thresholds of points. I’ll post the…
Read More30 Years of Adventure
I want to begin by thanking Matt. His creativity, vision, and persistence are the reason these worlds exist at all, and we are all in his debt. His legacy is everywhere in Iron Realms, and we are grateful for everything he has built. It is astonishing to think that our games have been running for…
Read MoreTransition
Hi everyone, Some of you know me, and for others I was before your time, but I’m Matt Mihaly, the founder & CEO of Iron Realms. I started working on Achaea in 1995, 30 years ago, and we launched Achaea over 28 years ago. Back then, there was no Iron Realms – the company was…
Read MoreLanguage Policy
Hello everyone, Over the past year, we’ve seen an influx of utilizing words from real-life languages other than the primary language used to engage in Aetolia – english. While we appreciate that english in general has borrowed words from other languages during its existence and growth, what we’re speaking of here are direct, non-translated words…
Read MoreIronman Duel
Hello folks, We’re doing a themed Duel this time around, with the Ironman Duel making its return! If you don’t know what the Ironman Duel is, it is the Duel as normal but where all artifacts and promotional items are disabled during the event. The curated list is somewhat long, but HELP IRONMAN will list…
Read MoreWeaponry
I forgot one more thing. There’s no longer a scaling component associated with weapon damage on adventurers. Once you have the skill, it is the same as being Transcendent in that skill. Weaponry does have one slight caveat as you do get weapon attacks straight away: Weaponry ==================== – Attack and Throwing have had their…
Read MoreSkillpoint Modifiers
Hello folks, As part of our efforts to stream line the newbie experience, I’ve gone through and removed a lot of skillpoint modifiers where they don’t necessarily make a lot of sense. Ideally once you get the skill through lessons, you should get what is on the tin. Most classes already work quite fine without…
Read MoreSeptember promotion
Hi folks! We’re seeing a lot of fresh faces around lately, so for September we’re bringing back a [0;1;33mLesson Sale[0m! Whether you’re a new player or long established, this is a fantastic opportunity to flesh out your skills! Secondly, we also see the return of [0;1;33mEarth and Air Coffers[0m! Similar in nature to a cryptic…
Read MoreWar System Fixes
Hey folks, First of all, a small fix to the archers to make them better work with the current mechanics where attacking other troops doesn’t instigate war. They get two new orders that you can give them: Archers Only ———— ORDER FIRE AT WILL – This will order your division to fire their arrows at…
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