18.4.2 Giftbags

Giftbags are often given away during promotions, such as Ironbeard. They will contain one of the prizes selected randomly from the following list:

(NOTE: Artifacts obtained in giftbags are bound to you, they cannot be traded to other players!)

You need to OPEN your giftbag to claim whatever is inside. Artifacts inside the giftbag will become bound to you on opening.

=== TRADEIN ===

Certain non-artifact items can also be traded in for a -small- sum of credits. The syntax for this is PROMO TRADEIN <item>. Only items that bear you mark (i.e. you were the original owner) can be traded in.

GIFTBAG EXCHANGE <amount|ALL> <colour|RANDOM>
----------------------------------------------

Single bags can be exchanged for either a red, orange, yellow, green, blue, or violet bag. Almost everything in the coloured bags can also be found in the standard bag, but at a lower rate. Coloured bags contain many of the same prizes as standard bags but allow you to more easily target a specific item.

Five unopened bags can be exchanged for either a gold giftbag or a monochrome giftbag. Gold giftbags have a higher minimum value than five separate bags added up. Monochrome bags have the same prizes as a standard giftbag, but when opened, up to ten people in the room with you also get prizes as if they had opened one too!

You may have noticed the addition of RANDOM to the exchange syntax! You can now append RANDOM when exchanging a basic giftbag to swap it for a completely random colour, with around a 10% chance to roll it straight into a gold bag!

You can also optionally specify a number of bags to exchange, or ALL to do all of them. In the case of golds, ALL will leave the remainder after converting every multiple of five.

Regular & Monochrome Giftbag
-----------------------------

Chocolates, Divine oils (including the previously unavailable oils for ABHORASH, LEXADHRA, and BAMATHIS), elemental globes, customisation certificates, chalices, discount vouchers, Iron Coins, minipets, ilmenite puzzle boxes, voxes, compendium pages, style scrolls, consumables, relic coffers*, steed whistles*, and a chance at various artifacts in the 50-2000 credit range.

* There is a new addition to the whistle options this month: an enormous white goose!

Note: All of the minipets, styles, and compendium pages in this bag are drawn from the individual ones in the coloured bags. All the styles have also been updated to include all classes!

Red Giftbag
------------
Minipet: a diminutive fire elemental, Page: Drakuum, Style: blazing Vox: Loud, Chocolate: Strawberry. This bag has a much higher chance at gifting consumables.

Orange Giftbag
--------------
Minipet: a tiny tamarin, Page: Forgotten Mausoleum, Style: Gourmandic, Vox: Blaring, Chocolate: Fudge. Standard misc artifacts swapped out for crafting and trade artifacts.

Yellow Giftbag
---------------
Minipet: a slight air elemental, Page: Xaanhal, Style: Warcry, Vox: Sibilant, Chocolate: Cherry. This bag has a much higher chance to award elemental globes.

Green Giftbag
-------------
Minipet: a squat earth elemental, Page: Welto Trench, Style: Venomous, Vox: Penetrative, Chocolate: Mint. This bag has a much higher chance to award silver chalices.

Blue Giftbag
-------------
Minipet: a tiny water elemental, Page: Eftehl, Style: Airborne, Vox: Amplifying, Chocolate: White. This bag has a much higher chance at relic coffers.

Violet Giftbag
--------------
Minipet: a violaceous wyvern whelpling, Page: Torturer's Caverns, Style: Insane, Vox: Simplistic, Chocolate: Hazelnut. This bag has a much higher chance at Divine oils.

Gold Giftbag
------------
Minipets, voxes, and compendium pages are removed. Single chocolates are now bags of 3. Divine phylacteries and gold translocator pieces added. Higher chance at relic coffers and a very low chance at salvage.

All giftbags always award either a city experience buff or an iron coin alongside other prizes. For gold bags, this is a tether-wide or global buff!

* Relics in the coffers this month are: everburning, fakeid, rubble, snakeskin, nazetuhide, and compass. These coffers will have 1 piece to be commensurate with giftbag values!

A Crafter's Folio
-----------------
Increases your maximum preserved designs by 5. Stacks with crafters workbook and itself.
  
A tub of black warpaint
-----------------------
Can APPLY the warpaint to yourself for a defence that increases your experience gain from PVP kills by 25% and reduces the XP loss of PVP deaths by 50% for the next 24 hours. Item consumed on use.

An imbued quartz of rebirth
---------------------------
Cracking the quartz will instantly heal you to full, and cure most of your afflictions. Requires and consumes balance to use, but has no other restrictions. Disappears on use. CRACK QUARTZ to use.

A leering skullmask
-------------------
When worn, will mask your name on deathsight when killing someone. Will eventually decay.

A basilisk's eye
----------------
If you HOLDFORTH this item, it gives everybody in the room paralysis (not paresis), including yourself. This may be done six times before the item is consumed.

A preserved, yellowed eye
-------------------------
Will allow you to PEER <eye> <player>, allowing you to see everything in the room of any player, anywhere in the world, as if you were there yourself. Will peer across continents, planes, through phase, blackwind, spiritwalk, and death itself. Does not bypass the Elusion artifact power. Has 20 uses.

A style technique scroll
------------------------
Refer to HELP STYLES.

A vox iterator
--------------
Refer to HELP VOX.

Double Experience Chalice
-------------------------
The chalice will not reset to you, so you can give it away or sell it.

10 Iron Coins
-------------
POLISH the iron coin item to properly add it to your balance.

Customization Token
-------------------
A free 50cr customisation (HELP CUSTOMISATION).

A mirror bomb
-------------
When thrown at the ground, everybody in the room will see their output in reverse for a few seconds. Quick way to make friends into enemies! Consumed on use.

A bamboozle bomb
-------------
When thrown at the ground, everybody in the room will lose access to telepathic channels (GT, WT, OT, etc). Your victims cannot call for help... or coordinate attacks! Consumed on use.

A torch of the Underhalls
-------------------------
This torch will attune itself to whatever area it is LIT in and will burn for eight hours after which the torch will disappear. 

During this time you can WAVE TORCH to instantly teleport you to that area so long as you are not in active combat. Don't worry, you'll keep the torch! 

If you GAZE at the torch, it will tell you how many mobs are alive in the area, how many minutes ago the last mob died, and how many minutes until the next mob respawns. 

Probing it will reveal what area you attuned it to, as well as how much longer it has left to burn.

Gold
----
Gold roughly equal to the credit market's value for 1cr, or 2cr. This is more static than the market can be, but is usually adjusted before the event.

=== RETIRED ITEMS ===

An encephalous crystal
----------------------
This crystal will allow you to use the CLASS RESET COOLDOWN command without any lesson cost. One-time use. It is bound to you and can only be used by yourself. 

A refrigerative seal
--------------------
ACTIVATE this seal and you will obtain a defense for 24 hours that will cause your Enchantments and Tattoos to not use up any charges. One-time use. 

A routine manual
----------------
Allows you to create your own custom predefined emote that only you can use.
No longer be shackled by balance requirements for your favourite custom emote!
Subject to approval from the administration.

A personalized technique scroll
-------------------------------
This super rare prize allows you to create your own style scroll! Create messages for as many of the class/skills listed in HELP STYLES as you want, but only one per class/skill! Messages are subject to approval. You will have access to all the messages, and can create scroll items to give to your friends for 25cr per scroll!

A jar of sparkling dust
-----------------------
You can SPRINKLE DUST <colour> to change the colour of your name on the who list. Jar is consumed on use and the effect will last for 48 hours. Available colours are: Red, Yellow, Blue, Magenta, BoldRed, BoldGreen, BoldBlue, BoldMagenta, BoldCyan.

A crude siphoning device
------------------------
When in the same room as a mutual ally, you may SIPHON HEALTH FROM <ally> to instantly take 20% of their health and make it your own. There's a 5% chance this device breaks on use.

A dazzling sphere
-----------------
If you HOLDFORTH this item, any mobs in the room will be mesmerized by its appearance and cease to attack you for a short time, unless you attack them first. Does not work on city guards or anything loyal to a player. Can be used 30 times before consumed.

An urn of hemlock ashes
-----------------------
Can APPLY the ashes to give yourself a defence that will reduce the time to recover from your next death by 30%. This can be done three times before the item is consumed.

An unstable translocator of displacement
----------------------------------------
You must first ATTUNE TRANSLOCATOR to a mutual ally. You can then ACTIVATE DISPLACEMENT, and you will swap places with that person so long as they are on the same plane/continent as you, bypassing monolith sigils. Needs to be reattuned after use, and has some standard aff restrictions. May have undesired effects when activated (affs/damage). Has a 20% chance to be destroyed after activation, consuming the item.

An immolation bomb
------------------
You can ACTIVATE this bomb to instantly kill yourself, causing attackers to gain no credit or experience for your death. The explosion will stun and damage everyone in the room as well. The bomb cannot be activated if you are entangled in some form, have two broken arms, or are paralyzed. Item consumed on use.

A scroll of instructions
------------------------
You can READ SCROLL TO <person>, and if that person is a lower level than you, and if they AGREE, then they will gain your unmodified base health, mana, crit chance and lack of desire to eat/sleep (if above level 80). This will last for 24 hours. Item consumed on use.

An elemental water conduit
--------------------------
If you ACTIVATE this conduit, every room in the area (that you can walk to from your current room) will become flooded. Cannot be used in cities. Can be used five times before the item is consumed.