Talent Skills
The talent of Floristry allows you to create a number of floral arrangements that can be used for decoration, as gifts, or as accessories to your favorite outfit.
Floristry
-
Bouquet
DescriptionAn arrangement of flowers often given in celebration or appreciation, the bouquet is a favorite of brides and singers everywhere.
-
Corsage
DescriptionMost often worn about the wrist, the corsage is a feminine arrangement often constructed from delicate flowers with subtle scents.
-
Wreath
DescriptionA decorative arrangement, the wreath will hang wherever one may drop it. Use it to spruce up an otherwise boring home!
-
Boutonniere
DescriptionThe boutonniere is an elegant arrangement, worn by men unafraid to show their cultured side.
-
Posy
DescriptionThe simple posy is a small arrangement often given as a gift between lovers. It is not worn, but kept for its sweet scents and the memories it recalls.
-
Nosegay
DescriptionOften worn about the neck, the nosegay is assembled from a variety of pungent flowers and keeps the nose cleansed from the scent of filth and decay. It may also be worn at the waist or on the front of your garments, much like a brooch.
-
Greenthumb
DescriptionA passive ability, your training as a Florist allows you to achieve untold yields from flower pots, with both a greater volume and variety of flowers available.
-
Flowercache
DescriptionOUTFLOWER [#] <partial name>
INFLOWER [#] <TYPE>
INFLOWER ALL [TYPE]
FLOWERLISTExample: OUTF ROSE will remove the first rose in your flowercache.
If you wanted only black roses, you could use OUTF BLACK RO.
If you desire, you may put a quantity before your search; OUTF 50 TULIP will remove the first fifty tulips from your flowercache.
The talent of Fletching enables those who have learned it to craft a variey of bows, as well as the arrows shot from them.
Fletching
-
Longbow
DescriptionUsage: FLETCHCRAFT LONGBOW
Requirements: 7 wood, 3 leather -
Crossbow
DescriptionUsage: FLETCHCRAFT CROSSBOW
Requirements: 6 wood, 2 leather, 2 steel -
Darkbow
DescriptionUsage: FLETCHCRAFT DARKBOW
Requirements: 7 wood, 4 leather, 4 steel, 1 obsidian -
Arrows
DescriptionUsage: FLETCHCRAFT ARROWS
Requirements: 1 wood, 1 steelCarve ten arrows for use with any type of bow.
The Pyrotechnics talent deals in the use of explosives for a variety of effects. Principally, pyrotechnic goods are made for a purely aesthetic quality, however some of the items created from this talent have some uses outside the aesthetic sphere.
Pyrotechnics
-
Firestick
DescriptionCRAFT PYROTECH FIRESTICK
LIGHT FIRESTICKComms: 1 Steel, 1 Sulphur, 1 Diamond Dust
Light this firestick and wield it to cast brilliant patterns of colorful
sparks all about the room. -
Smokebomb
DescriptionCRAFT PYROTECH SMOKEBOMB
THROW SMOKEBOMB AT GROUNDComms: 2 Cloth, 2 Sulphur, 1 Elemental Ash
Throwing a smokebomb at the ground will cause the local surroundings to
fill with smoke, masking the entrance and exit of anyone entering or
leaving the room. -
Stinkbomb
DescriptionCRAFT PYROTECH STINKBOMB
THROW STINKBOMB AT GROUNDComms: 1 Cloth, 4 Sulphur, 2 Elemental Ash
The stinkbomb will cause a cloud of sulphur to rise up when thrown to
the ground, and may settle on anyone within the room...including the
miscreant tossing it about. -
Fountain
DescriptionCRAFT PYROTECH FOUNTAIN
LIGHT FOUNTAINComms: 1 Steel, 2 Sulphur, 2 Diamond Dust, 1 Wood
When lit, the shimmer fountain will spit out blindingly bright streams
of sparks. Be warned, blindingly bright is quite literal. This must be
lit whilst on the ground. -
Firework
DescriptionCRAFT PYROTECH FIREWORK
LIGHT FIREWORKComms: 1 Steel, 2 Sulphur, 1 Wood, 1 Diamond Dust
Light this firework and drop it on the ground to send a burst of light
high into the sky. Make sure to PULL on it first to set the support rod
or it will only explode in the room you are in. -
Boomer
DescriptionCRAFT PYROTECH BOOMER
THROW BOOMER AT GROUNDComms: 1 Cloth, 1 Sulphur
Creates a small explosion at your feet. Exciting!
The talent of Luthier is the time-honored craft of creating stringed instruments, as well as the tools to play them. If you have ever dreamed of mastering the guitar, harp, or violin, then this talent is for you!
Luthier
-
Mandolin
No further details available. -
Guitar
No further details available. -
Harp
No further details available. -
Lyre
No further details available. -
Fiddle
No further details available. -
Violin
No further details available. -
Viola
No further details available. -
Cello
No further details available. -
Bow
No further details available. -
Lute
No further details available.
The talent of Ventier is the time-honored craft of creating wind instruments, as well as reeds. The fifer and the bugler of your wartime military units have now been gifted with the means to stir your militia to battle!
Ventier
-
Fife
No further details available. -
Recorder
No further details available. -
Ocarina
No further details available. -
Trumpet
No further details available. -
Bugle
No further details available. -
Chalumeau
No further details available. -
Oboe
No further details available. -
Reed
No further details available. -
Pan Flute
No further details available. -
Flute
No further details available.
One of the many talents one can acquire, Linguistics will let you study and analyze other languages so that you can master them.
Linguistics
-
Listen
No further details available. -
Read
No further details available. -
Write
No further details available. -
Speak
No further details available. -
Learn
No further details available.
An art pioneered far from the lands of Sapience, the talent of bombcrafting hails from the distant shores of Albedos. While the Dreikathi forces have been able to use it to yield the most devastating results, the researchers in the port city of Delve have also learned its ways, tempering the explosive ingredients to yield a variety never before seen.
Bombcrafting
-
Activation
DescriptionUsage: BOMB ACTIVATE <bomb> <direction|HERE>
Anyone may use this ability.Renders a bomb active by setting it alight and throwing it in a single, smooth motion. If direction is not specified, drops it in the current room.
If the bomb is to be activated by someone without the Bombcrafting talent, then it will require a ylem shard in order to do so.
-
Defuse
DescriptionUsage: BOMB DEFUSE <bomb>
If a bomb is currently primed in the location after being activated, you can attempt to defuse it before it explodes.
-
Lobbing
DescriptionThis ability is passive.
When activating your bombs to throw them in a direction, this ability will allow you to lob them over any walls in your way, unless either your location or destination is indoors.
-
Grenade
DescriptionSyntax: BOMB CONSTRUCT GRENADE
Comms: 1 clay, 1 sulphur, 1 ashes.
Creates 5x grenades.A relatively simple bomb that, when thrown, will shatter and release a gout of explosive flame to all targets in the room.
-
Flashbomb
DescriptionSyntax: BOMB CONSTRUCT FLASHBOMB
Comms: 1 clay, 4 sulphur, 1 obsidian.
Creates 5x flashbombs.This explosion of sound and light will cause anyone who is blocking a direction to cease doing so.
-
Sonicbomb
DescriptionUsage: BOMB CONSTRUCT SONICBOMB
Comms: 1 clay, 3 sulphur, 2 obsidian.
Creates 5x sonicbombs.By releasing a wave of sonic noise, a random fortification within the specified room will be destroyed. Note that this bomb has a delay before it becomes fully active, during which time it may be defused.
-
Leybomb
DescriptionSyntax: BOMB CONSTRUCT LEYBOMB
Comms: 5 iron, 1 ashes, 1 sulphur, 1 ylem shard.
Creates 5x leybombs.Created by the Research Society of Delve to disrupt the Dreikathi's harvesting of the chained, primal Eld. This bomb is utilized by tapping into the foundation of energy that is used in shackling and disrupting the shackles that bind the eld, giving each one bound a chance to be freed. Note that this bomb has a delay before it becomes fully active, during which time it may be defused. Dalturia would usually bury these bombs just beneath the surface of the earth and wait for the forces of Drakkenmont to step upon them, sending up a massive blast. It was deemed to be far too destructive by the Society and the crystalized ylem utilized within was cut down due to the casualities suffered by the allied forces.
-
Dalturian
DescriptionSyntax: BOMB CONSTRUCT DALTURIAN
Comms: 1 clay, 2 sulphur, 1 flask of oil.
Creates 5x dalturian bombs.Named for the mad Caentoi, Dalturia, this bomb will coat all targets in a room with a viscous residue, rendering any ability that would hide their movement or location inactive until the oil dissolves or is removed by scrubbing in water. The Dalturian bomb was used to disrupt the Drakkenmont seekers and waylay them on their missions to scout out rebel forces. When coupled with the grenade, their skin is set alight and the flames feed greedly upon the oil.
*Flasks of oil may be purchased within Delve from Dalturia's assistant, Latrec.
-
Sootbomb
DescriptionSyntax: BOMB CONSTRUCT SOOTBOMB
Comms: 1 clay, 1 sulphur, 1 ashes, 5 coal.
Creates 5x sootbombs.A dirty bomb designed to cause chaos. When used within a shop stockroom, it will place a layer of soot and grit across the shop, rendering it too messy for business until it is cleaned.
Shopkeepers can CLEAN SHOP to get rid of the soot, but it may take a few tries.
-
Spidermine
DescriptionSyntax: BOMB CONSTRUCT SPIDERMINE
Comms: 5 iron, 2 ashes, 2 sulphur, 1 gear.
Creates 5x spidermines.Pioneered by the Dreikathi engineers, the Research Society of Delve has captured several of these skittering creatures for their studies and crafted it to suit their needs. While not as strong as the Dreikathi counterpart, it is still a distruptive force on the battlefield. This bomb may only be activated in your current room, not adjacent. Once active, the next time an enemy wanders into its vicinity, the clockwork spider will spring to life and immediately seek out a target. The mine will last for one Aetolian day or until triggered.
*Gears may be purchased within Delve from Dalturia's assistant, Latrec.
-
Shockwave
DescriptionSyntax: BOMB CONSTRUCT SHOCKWAVE
Comms: 5 iron, 3 ashes, 2 sulphur.
Creates 5x shockwaves.This potent bomb releases a palpable, concussive blast, knocking everyone in its vicinity off balance for a short duration and shattering magical shields.
-
Fusebomb
DescriptionSyntax: BOMB CONSTRUCT FUSEBOMB
BOMB LAY WIRE <direction>Comms: 1 clay, 1 ashes, 1 sulphur.
Creates 5x fusebombs.The fuse bomb is a powerful explosive that activates on a time delay controlled by a fuse. Once the bomb has been activated, you can extend the fuse in a direction of your choosing if you have a spool of fuse* on you. You must then LIGHT either a piece of fuse, or the bomb itself, to begin the process of detonating it.
If there are multiple bombs or wires in the room, it will first attempt to extend the fuse of the first unconnected bomb it finds. If no such bomb exists, it'll instead try and extend the fuse of the first unconnected fuse.
While only a bombcrafter can make the actual fusebombs, anybody can make use of them and laying the wires.
*Spools of fuse may be purchased within Delve from Dalturia's assistant, Latrec.
The Fumology talent deals in the use and creation of fragrant blends from a variety of herbs that can be used to create packets suitable for use in cigars, cigarillos, blunts, and cigarettes. These blends may also be used in hookahs created by other crafters within Aetolia.
Fumology
-
Blends
DescriptionUsage: BLEND LIST
BLEND NEW <id> <name>
BLEND DELETE <id>
BLEND <id> PRIMARY <ingredient>
BLEND <id> SECONDARY <ingredient>
BLEND <id> FINALIZE
BLEND <id> PREPARECreate and prepare herb blends for use when rolling together your
smokes, which will affect the taste and smell. Blends can also be used
in hookahs.Command details:
BLEND LIST
----------
Lists all blends you can make.BLEND NEW <id> <name>
---------------------
e.g. blend new trockleaf Three Rock LeafSets up a new blend for you to create. The ID is for your reference
only, and name is what everyone else will see.You can only have up to 20 blend types at once.
BLEND DELETE <id>
-----------------
Deletes the specified blend.BLEND <id> PRIMARY <ingredient>
-------------------------------
Sets the primary ingredient for your blend.BLEND <id> SECONDARY <ingredient>
---------------------------------
Sets the optional secondary ingredient for your blend.BLEND <id> FINALIZE
-------------------
Finalize your blend's design. Once finalized, you cannot change it!BLEND <id> PREPARE
------------------
With ingredients in hand, create your blend. -
Incense
DescriptionUsage: MOULD INCENSE
MOULD <design#>
LIGHT <incense>Ingredients:
- 1x a vial of vegetable oil
and
- 1x a wood commodity, or 1x a jar of resinIncense is a staple for religious ceremonies or creating a romantic
aroma to seduce the supposed love of your life. -
Cigars
DescriptionUsage: ROLL CIGAR WITH <blend>
ROLL <design#> with <blend>Ingredients:
- 1x a bundle of dried smoking leaf
- 1x a blend packetThe finest cigars are a mark of station and nobility within the world of
Aetolia, while the worst are a foul smelling disgrace to the greatest of
crafters. -
Cigarillos
DescriptionUsage: ROLL CIGARILLO WITH <blend>
ROLL <design#> with <blend>Ingredients:
- 1x a bundle of dried smoking leaf
- 1x a blend packetWhile cigars are a mark of nobility and finery, it is the cigarillo that
bears all the flavours and fragrance of a fine cigar with the ability to
smoke it quickly and be off with your next adventure. -
Blunts
DescriptionUsage: ROLL BLUNT WITH <blend>
ROLL <design#> with <blend>Ingredients:
- 1x a roll of thin paper
- 1x a blend packetMade quickly, the finest blunts still bear all the savory taste and
aroma of its cousins the cigar and cigarillo. -
Cigarettes
DescriptionUsage: ROLL CIGARETTE WITH <blend>
ROLL <design#> with <blend>Ingredients:
- 1x a roll of thin paper
- 1x a blend packetThe cigarette is a fine addition to the repertoire of any master
fumologist.
The talent of Tambourier is the craft of building and constructing percussion instruments.
Tambourier
-
Cymbal
No further details available. -
Tambourine
No further details available. -
Rattle
No further details available. -
Mallet
No further details available. -
Idiophone
No further details available. -
Gong
No further details available. -
Block
No further details available. -
Dulcimer
No further details available. -
Bell
No further details available. -
Harpsichord
No further details available. -
Pipe Organ
No further details available. -
Castanet
No further details available. -
Drum
No further details available.
Papercrafting is the art of making various paper goods - ranging from the Dwarven bolgsack to the Tsol'aa art of Hyalincuru. The talent allows you to create a number of these goods and customize several of them to your particular color desires or style.
Papercrafting
-
Paper
DescriptionUsage: DESIGN <#> FOLDED <desc>
You can purchase and customize paper designs from the papercrafting
shop. This paper is used as a component for many papercrafting designs.With this pattern, the folded description is mandatory. It has a max
length of 20 characters. It should be a short descriptor of the paper
type or color. This folded description will replace the $(paper$) tag in
the making of folding items. The only folded items are hyalincuru
instructions, darts, fans or fortune tellers.For example, you might set the folded description to "blue checkered".
This would appear in a folded design as something like "a blue checkered
paper dart" if the appearance is "a $(paper$) paper dart." -
Book
DescriptionYou can buy and customize a book design from the papercrafting shop.
-
Letter
DescriptionYou can buy and customize a letter design from the papercrafting shop. Create your own personalized type of letter and make sure people always know who's mailing them!
-
Scrolls
DescriptionYou can buy and customize a scroll design from the papercrafting shop.
-
Hanging Scrolls
DescriptionUsage: HANG SCROLL
UNHANG SCROLL
DESIGN <#> HUNG <dropped hung message>You can purchase and customize a design for hanging scrolls from the
papercrafting shop.These types of scrolls can be hung up in any indoors room that's in a
building, shop or haven. These can be written on using the game editor. -
Posters
DescriptionUsage: STICK POSTER
TEAR POSTER
DESIGN <#> HUNG <description>You can purchase and customize a design for posters from the papercrafting shop.
Posters can be stuck up in any indoors room, building, haven, shop or urban location. You must set the 'hung' description to describe how the poster looks in the room when stuck up.
-
Parcels
DescriptionYou can purchase and customize a design for parcels from the
papercrafting shop.A parcel can be mailed through the post office using MAIL PARCEL TO
<person>. A parcel can hold 20 items, quite a bit more than a letter. -
Cards
DescriptionYou can purchase and customize a design for cards from the papercrafting shop.
Cards have two sides that can be written and read on. By opening and closing the card, you can choose if you want to read/write on the inside, or the outside of the card.
-
Canvas
DescriptionUsage: CRAFT CANVAS
PAINT [SCENERY|ROOM|<person>|<thing>] ON CANVASRequires: 1 paper, 1 wood
You are now capable of creating a blank canvas. A blank canvas can be used by anyone with an artist's paint set (purchasable from Bonney) to paint something they see.
You can choose to paint the following:
SCENERY - Puts current room's description on the painting.
ROOM - Puts current room's description on the painting, plus everything in it.
<person> - Puts the person's description on the painting.
<thing> - Puts the mob/item's description on the painting. -
Painting
DescriptionYou can purchase and customize a design for paintings from the papercrafting shop. Unlike a canvas, you can freeform describe what you want in a painting.
-
Flipbook
DescriptionUsage: DRAW FLIPBOOK PAGE <#>
READ FLIPBOOK PAGE <#>
FLIP BOOKYou can now purchase and customize a design for a flipbook from the papercrafting shop.
Unlike a normal book, you must draw across the pages of the flipbook. By cleverly drawing each page as a sequence of events, you can give it the illusion of animation by FLIPing the pages of the book rapidly.
Drawing makes use of the same art system as Pyrotechics. Refer to HELP PYROTECHNICS on how to utilize it.
-
Wallpaper
DescriptionUsage: APPLY WALLPAPER
TEAR WALLPAPER
DESIGN <#> APPLIED DROPPED <desc>
DESIGN <#> APPLIED EXAMINED <desc>You can purchase and customize a design for wallpaper from the papercrafting shop.
Wallpaper can be applied indoors in any building or haven that you have building permissions in. You also need said permissions to tear the wallpaper down again.
Wallpaper needs an applied dropped and examined description set on the design, which changes its dropped/examined descriptions on apply.
-
Bolgsack
DescriptionUsage: PUT <item> IN BOLGSACK
HIT BOLGSACKYou can purchase and customize a bolgsack design from the papercrafting
shop.Bolgsack is a traditional Dwarven game often used during celebrations.
The bolgsack can be filled with up to thirty items, and people can then
hit the bolgsack to try and break it open to spill the contents once
more. -
Papermache
DescriptionYou can purchase and customize a papermache design from the papercrafting shop.
-
Wrapping Paper
DescriptionUsage: WRAP <item> WITH <wrapping paper>
UNWRAP <item>
DESIGN <#> WRAPPED APPEARANCE <desc>
DESIGN <#> WRAPPED DROPPED <desc>
DESIGN <#> WRAPPED EXAMINED <desc>You can purchase and customize a wrapping paper design from the papercrafting shop.
Wrapping paper can be used to wrap up a single item, concealing it inside as a gift. The design has two sets of descriptions that it needs. The normal description for the unused wrapping paper, and description for the wrapped gift.
-
Hyalincuru
DescriptionUsage: FOLD <paper> INTO <instructions>
DESIGN <#> FOLDED <desc>You can purchase and customize hyalincuru instructions from the papercrafting shop.
Hyalincuru was a traditional Tsol'aa art of folding paper into arrangements that is seeing a resurgence in popularity in modern times. With a proper set of instructions and paper designed by a papercraft, anybody can partake in this activity.
There are two design components to this: paper (refer to AB PAPERCRAFTING PAPER), and instructions. Instructions will describe the finished appearance of the arrangement, and the paper can be folded into it.
Instructions should describe what the finished item looks like, instead of actually being described as a set of instructions - that will be done automatically on crafting the instructions.
All description fields of the instructions require the $(paper$) tag. The paper tag is where the 'folded' description of the paper is substituted in. For example, if I have paper with "blue checkered" for its folded description, and my instruction design describes "a $(paper$) paper frog", the end result when the paper is folded using the instructions would be "a blue checkered paper frog".
The instructions' appearance description has a limit of 30 characters or less, excluding the mandatory $(paper$) tag.
-
Fortunes
DescriptionUsage: FOLD PAPER INTO FORTUNE
WRITE FORTUNE <flap> <INSIDE/OUTSIDE> <text>
OPEN FORTUNE
OPEN FORTUNE <flap>By using a piece of paper, you can fold it into a simple fortune telling
toy. The fortune teller has eight different flaps you write on the
outside and inside of. You can use customized paper to add a color to
it,
which would use the folded description from that paper pattern - AB
PAPERCRAFTING PAPER explains that process.The rules are simple:
You write on the outside of each flap a symbol, letter, word, etc that
serves as an option to choose a fortune from. On the inside of the flap,
you write the appropriate fortune for that choice.By opening the fortune repeatedly, you reveal a set of four of the eight
sides in turns. Make up a rule for selecting a set, for example picking
a random number and opening the fortune that many times. Once settled on
a set, pick which flap you want to open and receive your fortune!Of course, that's just one variation of the rules. You can always make
up your own! -
Darts
DescriptionUsage: FOLD PAPER INTO DART
THROW DART <direction>By using a piece of paper, you can fold the paper into a simple paper
dart. You can throw darts in a direction and have them glide through the
rooms. You can use customized paper to add a color to it, which would
use the folded description from that paper pattern - AB PAPERCRAFTING
PAPER explains that process. -
Fans
DescriptionUSage: FOLD PAPER INTO FAN
By using a piece of paper, you can fold it into a simple paper fan. Has
no use beyond decorative purposes. You can use customized paper to add a
color to it, which would use the folded description from that paper
pattern - AB PAPERCRAFTING PAPER explains that process. -
Skylantern
DescriptionSyntax: WRITE MESSAGE ON <skylantern> <message>
LIGHT <skylantern>You can purchase and customise a sky lantern design from the papercrafting shop.
Sky lanterns are an Arqeshi tradition modified from one of practiced upon the Nazedha Isles where they would let tainted prayers to the Dark Mother sink down into the ocean. Sky lanterns instead embody messages of hope, to be carried upwards away from Her spiral.
Attach a message to a sky lantern, drop it and then light it and it shall float away, carrying your message into the heavens. You may also instead RELEASE the skylantern from your inventory instead of just dropping it.
If more than thirty sky lanterns are in the skies of an area, it will create a local ambience for their duration.
-
Flyer
DescriptionYou can buy and customize a letter design from the papercrafting shop.
Flyers can be copied at the printing press located in the Grand Library for a cost of 50 gold and 1 paper commodity per copy. Simply PRINT <amount> COPIES OF <flyer> and the workers will see it done.
Flyers can be given to a persuaded promoter or dropped to allow the wind to scatter them.
-
Contracts
DescriptionUsage: WRITE CONTRACT
SIGN CONTRACT [signature]
FINALISE CONTRACTYou can purchase and customise a design for contracts from the papercrafting shop.
Contracts can be written on to record agreements between parties. Each party must SIGN the contract with their name. A quill with ink is required for signing.
You can choose to customise your signature, which can be useful if signing on behalf of an organisation. For example, SIGN CONTRACT On behalf of Esterport, Magistrate Zhamakela.
Once all parties have signed, the contract can be FINALISED to seal it, preventing further signatures.
The talent of Taxidermy involves preserving kills as trophies.
Taxidermy
-
Pristine
DescriptionSyntax: PRISTINE [OFF]
When slaying beasts of the world, you have a chance of performing a clean kill that will leave behind a pristine corpse.
-
Trophy
DescriptionUsage: CRAFT <design>
Trophies are smaller pieces claimed from kills, such as antlers, claws, teeth, bones, and limbs. They can be worn.
-
Preservation
DescriptionUsage: CRAFT <item>
Specimens, be they preserved in jars or displayed on a board, come from common corpses. Want to show off that butterfly collection? Have a bunch of eyes in a jar? This is for you!
-
Tanning
DescriptionUsage: CRAFT <item>
Pelts, hides, and skins can be tanned from common corpses, to be either hung on a wall, spread on the ground, or proudly worn.
-
Preparation
DescriptionPassive.
Now that you know what you are looking for, you have a chance to claim a pristine corpse from your non-sentient kills. These can be Mounted, Displayed, or arranged in Scenes.
-
Mount
DescriptionUsage: CRAFT <item>
Mounted corpses are hung upon walls, perfect for that ideal catch or that five point stag.
-
Display
DescriptionUsage: CRAFT <item>
* Requires a pristine corpse.
Stuffed and preserved, you can properly display a creature either standing on the ground, or set upon a surface.
-
Scene
DescriptionUsage: CRAFT <item>
* Requires pristine corpses.
Scenes include two or more animals (each requiring its own corpse), to be arranged to recreate that epic fight or touching rodent tea party.
The Barding talent deals with the creation of a mount's barding from saddles and saddlebags to horseshoes and armour. These items can be equipped upon your noble steed, and rearranged to modify its appearance.
Barding
-
Saddle
DescriptionCRAFT <design>
Saddles consist of the seat (typically boiled leather) and a belly strap. They can have a saddle horn to grip, and stirrups to secure feet while riding (as well as aide mounting).
-
Saddlebag
DescriptionCRAFT <design>
A saddlebag is two paired compartments, one on either side of the mount (to balance the load), draped overtop by a long strap.
-
Saddlecloth
DescriptionCRAFT <design>
Padding beneath a saddle is important, whether it is a woven blanket or quilted cloth. Often times, riders emblazon these in their colours and crests, without the full coverage of a caparison.
-
Caparison
DescriptionCRAFT <design>
Often times reaching the hock/knee of the leg and fully covering the sides, chest, and and hindquarters, caparisons were often emblazoned with the rider's colours and crest. They are also often paired with armour, and used in tournaments and in the field.
-
Harnessing
DescriptionCRAFT <design>
Typically leather, a mount's harnessing can encompass the bridle and rein as well as further supports for saddlebags, saddles, or potential fixtures for bearing heavier or larger loads.
-
Horseshoes
DescriptionCRAFT <design>
Horseshoes (or simply adapted 'shoes' for non-hoofed steeds) are nailed into the hoof, and protects the hoof from wear.
-
Armour
DescriptionCRAFT <design>
There are many kinds of mount armour. Chainmail with thin plates, or splints, have been used in the past, as well as constructions reminiscent of full plate. Criniere protect the neck, peytral the chest, and croupiere and flanchards the hindquarters and flank (flanchards often attach to the saddle).
The Perfumery talent deals in the creation and use of essential oils from a combination of base oils, waxes and butters. Essential oils are the staple ingredient for these talents and they can be used to create products such as perfume, cologne, lotions, balms and various other, scented, goods.
Perfumery
-
Perfume
DescriptionUsage: MIX PERFUME <eoil>
DAB <perfume>Ingredients:
- 1x a bottle of prepared essential oil
and
- 1x empty perfume bottlePerfume lets an individual to cloak their own, personal scent in something different, allowing the smell to precede their entry into a room and linger after their departure. The scent will eventually fade over time or if a new smell is used. Anyone around can SMELL the wearer to discern what scent they have decided to wear.
-
Essential Oils
DescriptionUsage: EOIL LIST
EOIL NEW <id> <name>
EOIL DELETE <id>
EOIL <id> BASE <oil>
EOIL <id> PRIMARY <ingredient>
EOIL <id> SECONDARY <ingredient>
EOIL <id> FINALIZE
EOIL <id> PREPARECreate and prepare essential oils for future use in your perfumery endeavours. The combination of oils, wax and butters you use will affect the smell.
Command details:
EOIL LIST
----------
Lists all oils you can make.EOIL NEW <id> <name>
---------------------
e.g. eoil new lavrose Lavender and RoseSets up a new essential oil for you to create. The ID is for your reference only and the name is what everyone else will see.
You can only have up to 20 essential oil types at once.
EOIL DELETE <id>
-----------------
Deletes the specified essential oil.EOIL <id> BASE <oil>
-------------------------------
Sets the base oil for your essential oil.EOIL <id> PRIMARY <ingredient>
-------------------------------
Sets the primary ingredient for your essential oil.EOIL <id> SECONDARY <ingredient>
---------------------------------
Sets the secondary ingredient for your essential oil.EOIL <id> FINALIZE
-------------------
Finalize your essential oil's design. Once finalized, you cannot change it!An essential oil needs at the very least a base oil in order to be finalized. Primary and secondary ingredients are optional.
EOIL <id> PREPARE
------------------
With ingredients in hand, create your essential oil. NOTE: An empty essential oil bottle is required. -
Identify
DescriptionSyntax: SNIFF <bottle>
Your expertise in fragrances is second-to-none and you able to determine the scents a base oil will contribute to your essential oils with a simple sniff of the bottle.
-
Cologne
DescriptionUsage: MIX COLOGNE <eoil>
DAB <cologne>Ingredients:
- 1x a bottle of prepared essential oil
and
- 1x empty cologne bottle or designFor those that do not desire the potency of perfume, cologne is a weaker solution that simply mutes the personal smell of the wearer. Anyone around can SMELL the wearer to discern what scent they have decided to dab on their neck. The scent will eventually fade over time or if a new smell is used.
-
Diffuser
DescriptionUsage: MIX DIFFUSER OIL <eoil>
UNSEAL DIFFUSERIngredients:
- 1x a bottle of prepared essential oil
and
- 4x a long, thin reed
and
- 1x empty diffuserBalancing the correct amount of essential oil, you can pour them into an empty diffuser and seal it for future use. You can then UNSEAL the diffuser to create a beautiful scent that will periodically fill the room until the diffuser empties.
-
Beard Oil
DescriptionUsage: MIX BEARD OIL <eoil>
STROKE BEARD WITH <beard oil>Ingredients:
- 1x a bottle of prepared essential oil
and
- 1x empty beard oil bottleThese oils may be stroked through those who host a glorious beard, appending a line to their description about the sleekness and fragrance of the facial hair.
-
Candles
DescriptionUsage: MOLD CANDLE <eoil> [<design>]
LIGHT <candle>
EXTINGUISH <candle>Ingredients:
- 1x unscented beeswax
and
- 1x a bottle of prepared essential oil
and
- 1x a candle moldUsing a generic, or a special design, you can mix your oils into a mold with melted beeswax to make your own scented candles. These burn for a longer time than their Fumology counterparts but will diffuse into the air at a slower rate.
-
Soap
DescriptionUsage: MOLD SOAP <eoil> [design]
SCRUB WITH <soap>Ingredients:
- 1x unscented beeswax
and
- 1x a bottle of prepared essential oil
and
- 1x a soap moldWith your knowledge of perfumery, you are now able to succesfully make bars of soap that can be used to dispel foul smells quicker and leave a lingering fragrance.
-
Scented Letters
DescriptionUsage: PREPARE SCENTED <letter> <eoil>
Ingredients:
- 1x a bottle of prepared essential oil
and
- 1x letterWith great care, you can add a subtle fragrance to a letter with an essential oil, allowing the receiver to catch a whiff of the scent upon delivery. They can then SMELL the letter to obtain the full experience of the fragrance.
-
Balms
DescriptionUsage: PREPARE BALM <eoil>
APPLY <balm>Ingredients:
- 1x unscented beeswax
and
- 1x a bottle of prepared essential oil
and
- 1x empty balm containerNo one enjoys chapped lips, plus, if someone kisses you after you have applied lip balm, they will be gifted with a brief taste of it!
-
Lotion
DescriptionUsage: PREPARE LOTION <eoil>
APPLY <lotion>Ingredients:
- 1x a tub of unscented butter
and
- 1x a bottle of prepared essential oil
and
- 1x empty lotion containerMoisturizing your skin will leave you with that fresh, just-washed feeling, leaving your skin practically glowing! This will add a line to your description to reflect just how fresh you're feeling! People can also SMELL you if they desire, but any cologne or perfume will overpower the lotion's scent.
-
Aromachologist
DescriptionAs an expert in your field, you may now submit customised designs for candles and soaps.