Aetolian Game News

Previous Article | Back to News Summary | Next Article
Changelog News Post #1507

Terramancy

Written by: Keroc, the Starborn
Date: Tuesday, August 28th, 2018
Addressed to: Everyone


Like Savagery, I've cleaned up Terramancy skills to a large degree on the backend. Let me know if you find anything acting like it shouldn't.

There's a few small changes with this too:

- Fracture bonus limb damage now increases by 4% for each bruise level.
* Before it was a bit all over the place, but the min and max is roughly the same.
- Furor now properly goes through weapon modifications and checks for its limb damage.
- Most Terramancy abilities that don't use a flail now require you to be on the ground.
- Chasm no longer checks for balance and equilibrium on each tick.
- Impale and Stonevice no longer require a flail as their messages don't really reflect using one.
- Impale and Stonevice damage source is now magical based, changed from brute.
- Stonevice now deals half magic damage and half asphyxiation damage, changed from cutting.


Penned by my hand on Quensday, the 24th of Khepary, in the year 475 MA.


Previous Article | Back to News Summary | Next Article