Hunting Revamp
Hi folks,
This is just a notice that I will probably be rolling out small parts of the hunting revamp to come.
We decided that it might be a bit more wise to add some things bit by bit rather then everything at once, just so there isn’t a billion questions and a dozen things breaking.
And some things will probably break, since a lot of our PvE system doesn’t assume certain aspects, like say passive damage to denizens (See: The many fixes that have happened over time because of the Sciomancer Collision skill).
So keep an eye out on the Changelog section for extra things here and there.
