Classleads June 2026 – part 1
Last Updated: June 21, 2026

Afflictions
- [3888] Queues are now checked after stun, asleep, and unconsciousness expire.
- [3888] Stun resistance from multiple stunning attacks has been removed.
Beastmastery
- [3900] Roar will now cause people to flee even if they’re off balance or equilibrium.
Bladefire / Chirography
- [3931] Hemorrhage / Wilave damage has been split between the amount of bleeding and bruises you have, rather then solely being based upon how much bleeding you have.
Dhuriv / Shadowdancing
- [3927] Blind / Ploy balance recovery time lowered to 1.2 seconds, down from 1.6.
Ferality
- [3882] Rips now fade upon the giver’s death.
Hypnosis
- [3887] Sleights Pall will no longer wake up sleeping opponents.
Knifeplay
- [3893] Spinslash trauma dealt lowered to 3% total, down from 4%.
Predation
- [3901] Daggerthrow now requires the courage defence to PULL a dagger from your body.
Battlefury / Riving
- [3932] Impale / Transpierce with a two-handed weapon now needs the extravasation affliction as well as shock to bypass the prone requirement.
Shamanism / Experimentation
- [3921] Omen / Causality no longer causes a stun unless it has full potency.
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