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Changelog News Post #2575

Rupture / Hemoclysm

Written by: Keroc, the Starborn
Date: Saturday, February 28th, 2026
Addressed to: Everyone


In order to sort out some bugs with Rupture / Hemoclysm and it delivering empowerments, it now draws on weapon modifiers when calculating its damage.

What this means is that the damage is still hard set based on bruising level, but there are two modifiers that can affect it now from what I can see:

- Blunt damage weapon rune.
- Overpowering talent.

That's all!

P.S. Feast / Exorcism / Savage now has a unique deathsight and in-room death message.

Penned by my hand on Tisday, the 21st of Omeian, in the year 17 AC.


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