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Changelog News Post #2518

Combat Tweaks

Written by: Keroc, the Starborn
Date: Friday, August 22nd, 2025
Addressed to: Everyone


- Staticburst / Currents no longer smart-afflicts.
* Was providing too much value when spammed, leading into quick Reclamations.

- The 'aeon' affliction no longer slows down balance or equilibrium recovery.
- Adder / Diamond activation timer increased to 6 seconds, up from 5.
- Hound now tries to break shield every 4 seconds, up from every 2.
* Makes it slightly easier for various classes to deal with Indorani / Oneiromancer endgame.

- Thrombus / Inquisition / Spellbind formula lowered to 3% + 2.4% per mental affliction, down from 4% + 3% per.
* Numbers were a little too high. Rolled it back a bit to make it bit more fair across the board.

- Active mutagens / relevations are now terminated if you utilise Dome.
- Infection / Bestow is now subject to reflections.
- Unravel / Trasncend equilibrium recovery time increased to 8, up from 7.5
* Lowered the effectiveness of Unravel in group combat scenarios, requiring a bit more commitment.

- Lowered the damage scaling from the damage stat on Large Blades.
- Increased the damage scaling from the damage stat on Large Bludgeons.
* Large Blades had too much damage scaling, so I've given it to Large Bludgeons instead.

On Weapons
----------
* I've swapped the two more or less, so large bludgeons will do ~roughly~ the same as old large blades, and vise versa.
* PvE damage should remain roughly the same, but of note a Large Bludgeon for Zeal / Harrow in PvE is now better, and is balanced around it.

Penned by my hand on Falsday, the 22nd of Omeian, in the year 13 AC.


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