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Changelog News Post #1924

Caravan blockades

Written by: Razmael, the Synthesist
Date: Sunday, September 19th, 2021
Addressed to: Everyone


We're experimenting with a mechanic that gives a small purpose to divisions, to try and encourage some troop vs troop conflict.

- Placing fortified troops upon a caravan route will now prevent any caravans taking that route from departing.
* If the destination city of the caravan has alliance or peace relations with the troop's city via a treaty, this effect does not occur.
* If a blockade like this occurs, a note will be made to the destination city's logs.

- Caravans blockaded from departing will attempt to depart again automatically again in 8-12 hours.
* The Trade ministry can still request immediate departure per the commands in HELP TRADE, so long as the blockade has been cleared.

- Once a caravan has departed and is enroute, it cannot be stopped by troops and only the usual caravan attack mechanics will work.

Penned by my hand on Tisday, the 4th of Slyphian, in the year 497 MA.


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