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Changelog News Post #1309

Orrery tweaks

Written by: Razmael, the Synthesist
Date: Tuesday, June 6th, 2017
Addressed to: Everyone


* You can no longer infuse the Orrery with a globe whose tether does not match your own. While I must commend a clever strategy, this unfortunately runs against our image for the Orerry.

* Globe spawning mechanics have changed slightly. Each tether will continue to spawn 10 globes every hour as it works currently. But now, whichever tether has the least amount of locked-in attunement points will spawn an extra amount of globes equal to the difference in points. i.e. if the winning tether is ahead by 2 points, the losing tether will have an extra 2 globes spawn every hour.

Penned by my hand on Tisday, the 10th of Midsummer, in the year 466 MA.


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