Aetolian Game News
Lycanthrope Changes
Written by: Varian the Celestine
Date: Thursday, November 9th, 2006
Addressed to: Everyone
Several changes here. I will be monitoring these over the next week for
bugs and for any tweaking or additional changes I will be making.
FERALITY
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- DESTROY will take a short balance and do nothing if a targets limb is
not at level one damage already.
- GUT and LACERATE will take a short balance and do nothing if a
targets torso is not at level one damage already.
- SKULLCRUSH will take a short balance and do nothing if a targets head
is not already damaged.
- FACEMAUL will take a short balance and do nothing if a target is not
already disfigured.
- SPINALRIP will take a short balance and do nothing if a target is not
already paralyzed.
- MANGLE will take a short balance and do nothing if a targets limb is
not broken already.
- MANGLE will inform the attacker if it succeeds in raising the limb to
level one damage, or if it was already at the point.
- You can no longer dodge MANGLE, DESTROY, GUT, LACERATE, FACEMAUL,
SPINALRIP, SPLEENRIP, GROINRIP, and THROATRIP.
- Increased the damage for SPLEENRIP, GROINRIP, and THROATRIP.
- Increased the bleed damage for THROATRIP.
- SPLEENRIP, GROINRIP, and THROATRIP all work in the arena now, they
will be cured on exit.
- SPLEENRIP now causes 10 minute, incurable Haemophilia. Ouch!
- Fixed several bugs with having a lock and player movement.
- Fixed a problem with being unable to neck lock a player that has
already been arm locked.
- Increased the damage of attacks on mobs.
LYCANTHROPY
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- Hardening will protect body parts a little bit more.
- Thick skin will protect similar to scalemail armour and is calculated
differently then is was in the past.
HOWLING
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- Reduced boneshaking to expert skill rank.
- Packhowls now only require one trans person as the focus. Anyone else
that has the required howl (skill) will join in the packhowl.
- Packhowls only require 2 people now, only one has to be transcendent.
- Every trans player in the pack will reduce the balance by 5 seconds.
- Packhowls will hit the enemies of each player involved in the howl.
Penned by my hand on the 21st of Khepary, in the year 201 MA.