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Announce News Post #3797

Stat Changes

Written by: Keroc, the Starborn
Date: Wednesday, October 22nd, 2025
Addressed to: Everyone


I'm tweaking what stats do a bit and rolling it together with report 3780. In particular, just making some of the less powerful stats a bit better so there's a more even spread of usefulness.

- Diversion chance is now based on wisdom instead of dexterity.

- Your maximum endurance is now based on strength instead of constitution.

- Blackout bonus/malus reduced to 3% per point of wisdom over/under 14, down from 4%.

- The statpack (dis)advantange Clotting has been renamed to Bleeding.
* Now provides 7% bonus/malus to the bleeding you receive.
* Does not include deep bleeding.
* This works against adventurers and denizens.

- The racial skill Hemostatic now only gives 3% bleeding resistance, down from 5%.
* Still only works against denizens, like before.

Penned by my hand on Tisday, the 12th of Ivolnos, in the year 14 AC.


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