Aetolian Game News
Even more bug fixes
Written by: Razmael, the Synthesist
Date: Monday, March 2nd, 2015
Addressed to: Everyone
Battlefury
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* Fixed Defend not intercepting certain attacks.
Bladefire
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* Unwielding a weapon will now also remove the charge from that hand.
* Fixed the penance ability being stopped by sanguispect.
Crystalism
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* Fixed a bug that lets you embed the same vibration twice.
Desiccation
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* Remote sand shred will no longer cause you to be stunned against guarding Tekura users - although they'll still guard the attack.
Elemancy
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* Being in an aquasphered room no longer acts as if everybody has waterwalking, i.e. you need to swim out if you don't have zephyr or some other form of actual waterwalk.
Ferality
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* Fixed the COMBO command sometimes causing untrapped errors.
Firstaid
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* Is now disabled while you're in a coffin, or underground.
Hypnosis
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* Using a sleight against a shielded target will no longer knock you off eq if you're already off eq.
Misc
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* The AIRDASH command works again for those of you who have the appropriate relic skill.
* You can no longer LOSE <player> while being hoisted.
* Death sequence will now continue if you die, approach mirror, and then disconnect for some reason.
* Order Visage now works correctly with the cloak of obscurity.
* Fixed a bug that would allow you to use some crafting ingredients infinitely until they reset.
Primality
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* Pacifism from Staticburst should no longer randomly fade from the target without them being actually attacked.
* Rebounding is prevented from coming up on the Shaman mid-reclamation.
* Fixed the combat messages for Boosted and Unboosted Effusion on an enemy being reversed.
Savagery
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* Fixed some weird behaviour happening if you use Fluidity without a weaponbelt.
* Fixed raze bouncing off shields instead of actually razing them.
Shamanism
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* Voyage will now stop if your target isn't in the room at the end of the channel.
Shapeshifting
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* Fixed pelt custom enter/leave messages overriding the enter/leave messages of certain skills like leap.
* Fixed madness not resetting to 0 when you die.
Survival
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* It's no longer possible to crash through doors magically locked by a city.
Woodlore
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* Fixed mountable animals overriding some Horsemanship commands such as recall and return.
* Fixed the damage part of the Daunt ability not working.
* Deleted a bunch of campsites that shouldn't exist anymore.
Penned by my hand on the 3rd of Ios, in the year 443 MA.