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Announce News Post #1772

Changes

Written by: Dhar, the Underking
Date: Sunday, November 14th, 2010
Addressed to: Everyone


Guards
----------------------
- High guard
* The unblockable damage attack has been split into two
different attacks, causing blunt and cutting damage. (40%
chance for each)
* The stun attack has had the length increased to 1.50 seconds
from 0.5 seconds. (20% chance)

- High mage
* The damage attack has been changed from unblockable to
magic. (80% chance)
* In addition to defence stripping, the attack now drains
mana and gives weariness. (20% chance)

- Medium guard
* Now prones and takes balance and eq, plus a little damage,
instead of a straight balance loss. (50% chance)
* The equilibrium loss attack has been removed, and now it
gives shyness and dizziness with some damage. (50% chance)

- Low Mage
* The web attack has been changed to ropes (the hangedman
affliction). (40% chance)
* The damage attack has been changed to enemy room-wide
lightning damage that gives stupidity. (40% chance)
* New Attack: Gives impatience and some damage. (30% chance)

- Low Guard
* The paralysis attack now additionally deals some damage. (100%
chance)

Kaido
----------------------
- Kai Choke has had the kai usage cost increased to 20 units of kai,
up from 10.
- Kai Choke has been modified from a straight 30% in health + mods
to 15% + 300 + mods.
- When you are Kai Choked, you will now automatically hold your
breath.
* This will be applied after the damage is done.
* This is to help with multiple Kai Choking.
- You can now type KAI by itself to see how much kai you have.
- You can no longer use the KAI verb unless you possess the Kaido
skillset.

Survival
----------------------
- You can no longer hold breath a second time if you're already
holding it.

Misc
----------------------
- A scope bug has been fixed, this may or may not fix a few bugs
related to messages showing through phase.

Penned by my hand on the 2nd of Ios, in the year 318 MA.


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