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Announce News Post #1431

Bug Fixes.

Written by: Ivoln, the Earthen Lord
Date: Monday, December 21st, 2009
Addressed to: Everyone


- Blunting your quarterstaff will now clear any venoms it had on it.
- Swipe in Earth now has appropriate death messages.
- Knocking on a door will now show the correct direction in the other
room.
- Angel sap now requires you to not be prone, have at least one arm free
and not be entangled. The exception to this is angel sap from
spiritwrack.
- Evoke Fire should no longer cause untrapped errors.
- Angel Spiritwrack should now tick at the appropriate speed.
- Evoke Firestorm will no longer take illumination when the room can not
be set on fire.
- Being shadowed should now have third person messages for when it
ticks.
- CALL BEES should no longer untrapped error when you do not have a
swarm to call for.
- Sand Shield and Sand Meld should now prevent all appropriate attacks.
- Sand Shred will now do less actual damage when it is targetted (though
for the time being its limb damage has not been changed).
- Bodyblock will no longer persist through death and logging out.
- Mind Dissolve should no longer clear anyone who has LINKed you.
- Hoisting someone who is preparing Kai Deliverance will now stop the
attempt.
- Hoisting someone who has kai deliverance active will now appropriately
kill you.
- Mind Wrenching someone who is asleep will no longer set them to be
standing up.
- Mind Pacify should no longer take less equilibrium to use through
clairvoyance then it does normally.
- Lycanthropy berserk being active should now make you immune to mind
paralyse.
- Kainet should no longer persist through death.
- A mindlock being broken in any way should now clear mind barrier.
- Being shrouded should no longer conceal the entrance/exit message for
lunge.
- Rot should no longer persist for longer then 10 minutes.
- Rites of prayer should once again count devotion users properly,
instead of skipping over them.
- Perform deliverance should now give an appropriate message if the
target is graced.
- A flooded room which was subsequently parted will no longer display a
message when the parting ends should the flood dry up first.
- Slike should now show the appropriate message when it hits an undead
player.
- IND and OUTD should now work regardless of capitalisation.
- Bone Helms should be appropriately classifed as headwear now and, as
such, you will be limited to only being able to wear one of them.
- A blizzard in one of the rooms while using observe should no longer
prevent you from trying to look in other rooms.

- Various typos.


Penned by my hand on the 6th of Severin, in the year 292 MA.


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