Aetolian Game News
Metamorphosis and Woodlore Liaisons!
Written by: Ivoln, the Earthen Lord
Date: Wednesday, November 4th, 2009
Addressed to: Everyone
== Metamorphosis ==
- Ambush will now have a slight buildup time before it hits. It should
also do more damage and a fair amount of bleeding damage, should it hit
the target.
- Wolverine should now be able to DIG.
- You can no longer summon flame if you already are doing so, or have
flame summoned.
- Basilisk Gaze should now work even if the target is 'trueblind'
- Having used BOND SPIRIT will make you immune to attempts to force you
to Morph.
- All morphs which have the ability to sprint now also have the Pacing
ability.
- Pound will now display a different message if the target is frozen,
instead of just prone.
- Spy has been changed to work on targets in the same area only.
- Spy will now tell you if your target is indoors, instead of acting as
though they don't exist.
- Stampede will now also break a random limb. Additionally, should the
target have all four limbs broken, it will do significantly increased
damage.
- Storing water will now store enough water for ten blasts.
Additionally, you can now ASSESS TRUNK to determine how full of water
your trunk is.
- The equilibrium time of freeze has been shortened slightly.
- Freezing the ground will now stop Dash/Sprint from that room.
- New Ability: Trample.
- New Ability: Flood.
- New Ability: Deepfreeze.
== Woodlore ==
- Thornspray will now display a message to the user if anyone struck by
it is shielded.
- Throwing a handaxe in the same room will now give a short stun.
- Most woodlore animals will have slightly more reliable attack timers.
- Wolves will no longer automatically track whoever they are told to
kill, and instead must be ordered to TRACK the target.
- Wolf damage has been increased slightly.
- Sting, Shred and Freeze may now be done while you have someone impaled
on your spear/trident.
- CALL ANIMALS will now only call animals which are not in the room with
you.
- Sentinels with the returning skill in woodlore should no longer lose
equilibrium when throwing a weapon.
- Sentinels may now throw a handaxe at anyone within line of sight.
- New Ability: Camouflage
And finally, two small venom changes-
- Sumac will now give a warning a few seconds before it relapses.
- Sumac will now do significantly less damage when it relapses.
Penned by my hand on the 7th of Chakros, in the year 288 MA.