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Announce News Post #3898

Combat Updates

Written by: Keroc, the Starborn
Date: Monday, September 14th, 2026
Addressed to: Everyone


I've done a little bit of tweaking here and there to give the meta a minor shake up. Perhaps more to come, I'll think about it.

Enjoy!

Afflictions
===========================
- The 'egocentrism' affliction now additionally prevents people from assisting you.
- The 'egocentrism' affliction has been moved to near the bottom of the mental cure order.

Dhuriv / Shadowdancing
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- Thrust / Inveigle bonus pill balance knock increased to 0.75 seconds, up from 0.5.
- Strike / Gambit stun time increased to 0.85 seconds, up from 0.75.
- Gouge / Muddle balance recovery time lowered to 0.75 seconds, down from 0.8.

Elemancy / Humourism
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- Direfrost / Frostbite effect damage has been reduced by roughly half.
- Direfrost / Frostbite now triggers upon standing up and comes with three stacks.
- Icicle / Rimespear damage has been lowered a little bit.
- If the opponent is lacking in mana, Crystalise / Gelidbreath now deals cold damage for each point of mana that it cannot drain.

Hypnosis
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- Replaced Sleights Blank with Sleights Seclude.

Knifeplay
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- Teardown is now an active command instead of being always on.
* It has a 18 second duration.
* It has a 32 second cooldown.

Level 200
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- All afflictions given by the Havoc and Chaos pools are now smart afflicting and report what is given.

Manipulation
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- Dome can no longer be used when you have paresis.

Miscellaenous
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- Dashing type movement no longer leaves following players behind that don't have Pacing.
* Excludes Dashing, Sprinting, Galloping, and Lancing alike multi-room movement abilities, they will still require Pacing.

Psionics / Egotism
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- Deprival / Boast can no longer be defended against.
- Dread / Menance now interrupts channeled actions if you are using Projection / Double.

Purification / Ravaging
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- Cascade / Begrudge now always attempts to bounce to the ally with the lowest health.
- Cascade / Begrudge now restores 10% limb trauma from the most damaged limb instead of curing afflictions.

Sanguis / Discipline / Glamours
===========================
- Affinity / Camaraderie / Oathbind now additionally reduces trauma you receive by 20%.
- Pillar / Font / Dryad will now give you superstition when it triggers, rather then the last affliction you cured.

Thaumaturgy / Hematurgy
===========================
- Interfuse / Suffusion will now turn a half resonance into a full resonace as a bonus effect.
- Convergence / Overlap reworked:
* Now has a delayed effect where it will give etherflux to enemies 3 seconds after you spend 3000 mana.

Tracking / Subversion
===========================
- Corsin / Coagulating hot burn now gives three stacks of 'hobbled' instead.
* This removes it being a timer, and now instead lasts permanently until you sleep or move.
- Entrapment +30% bonus chance changed to impatience, was arrhythmia.

Weaving
===========================
- Fixed Heartcage potentially appearing on the wrong elevation.
- Heartcage now drains 15% of the opponent's primary emotional state to cast.
- Heartcage duration before it begins to form increased to 3 seconds, up from 2.
* Total time is now 6 seconds, up from 5.
- Heartcage now fails if the opponent leaves the location before it takes form.

Woodlore / Artifice
===========================
- Raccoon / Pilferer bonus Entrapment chance increased to 15%, up from 10%.

Penned by my hand on Kinsday, the 12th of Omeian, in the year 21 AC.


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