Aetolian Game News
Classleads June 2026 - part 2 (end)
Written by: Keroc, the Starborn
Date: Saturday, June 27th, 2026
Addressed to: Everyone
Battlefury / Riving
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- [3910] The Conservation talent can now be used by one-hand and two-hand weapons.
- [3910] The Poise talent can now be used by one-hand and two-hand weapons.
- [3910] Overdriving now passes any empowered / actuated effects through Burst / Atele, while still adding to it.
- [3910] Whirling now gives you 50% immunity to tripping attacks while using Zeal / Harrow.
- [3910] Serration can now affect blunt weapons.
- [3910] Serration bleed per a hit lowered to 20, down from 25.
- [3910] Removed Aerodynamics talent from Mastery.
Beastmastery
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- [3884] Redeyes cooldown increased to 12 seconds, up from 8.
- [3884] Strands chance to break increased to 40%, up from 33%.
Crystalism
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- [3915] Tremors will now knock people fallen if they have a broken leg.
- [3915] Adduction now periodically strips density if you are in the same location as vibration.
Gravitation / Sporulation
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- [3904] Grip / Ensnare now as a 5 second cooldown where it cannot increase gravity / culture stacks.
* You can still use the ability for its other effects during this cooldown.
Manipulation
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- [3922] Dome now requires at least three people to have attacked you.
Miscellaenous
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- [3885] Organization and mortality-state hating berserk denizens are calmed when in foci zones.
Predation
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- [3884] Threadtrap balance recovery increased to 4 seconds, up from 3.
- [3884] Threadtrap now has a mana drain of 60 mana while active.
- [3902] You can now target the Triad ability if you have an Apex of 3 or more.
Savagery / Warding
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- [Keroc] Added Shredder talent to Mastery.
- [Keroc] Added Lopper talent to Mastery.
- [Keroc] Added Powerful talent to Mastery.
- [Keroc] Added Overhand talent to Mastery.
Songcalling
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- [3906] One half of Halfbeat now speeds up PLAY, while other affects SING.
Tekura
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- [3928] Jumpkick can now be parried, unless you are fleeing.
- [3918] Jab no longer works alongside Targeting from Weaponry.
- [3914] Using a kick in Panda stance will stabilise the balance recovery of follow-up punches, making them match the roll you got on the kick.
- [3914] Balance recovery roll for kicks in Panda stance decreased to -1.25 to +1.25 seconds, shrunk from -1.5 to +1.5.
- [3914] Balance recovery roll for punches in Panda stance increased to -1.25 to +1.25 seconds, widened from -1 to +1.
Vision
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- [3892] Wounds display has changed with a bit of extra information.
- [Keroc] You can now use TRAUMA in place of WOUNDS if you like.
Penned by my hand on Quensday, the 12th of Slyphian, in the year 19 AC.
