Zealot Artifacts

23.4.16 Zealot Artifacts

Below are a list of artifact powers that directly affect those of the Zealot class. For additional information on artifacts and artifact powers AP provides a list of the syntax available.

AP: double_mindprints         a focus of remembrance                200 cr
    - Allows you to hold twice as many mindprints.

AP: gentle_break              an aventurine labret                  250 cr
    - Should your mindlock break from your victim for unexpected reasons, the victim will not receive any message about the mindlock while you are wearing this.

AP: L1, L2, L3 handtohand_damage
    - Brass knuckles (affects frenzy, punches, and maul).
    Brass knuckles:           +15% (+10% to maul/frenzy)            400 cr
    Spiked knuckles:          +25% (+15% to maul/frenzy)            800 cr
    Celestine spiked knuckles +35% (+20% to maul/frenzy)           1600 cr

AP: incorporeal_mastery        an imbued shroud                     350 cr
    - This artifact power will halve the passive drain upon your willpower while in lightform or blackwind.

AP: spark_boon                                                     500 cr
    - If you are holding an item with this property in your inventory, it will reduces spark costs by 50%.

AP: L1, L2, L3 hunt_zealot  
    A meditation candle. The powers will increase the damage the player does to MOBILES ONLY while their current class is the class to which the power is attributed.
    -L1 hunt_zealot            5% bonus                             200 cr
    -L2 hunt_zealot           10% bonus                             400 cr
    -L3 hunt_zealot           15% bonus                             800 cr

AP: spark_meditate            a length of emberite prayer beads     450 cr
    - Using the MEDITATE command with this power will allow one to recover their inner spark at the same rate as if they were meditating on a guild flame. In addition to this, the rate at which you gain spark from the sun is quadrupled.