9.8 Talents

Although skills, Tradeskills, and Miniskills will provide the majority  
of what you will want or need for a full experience in Aetolia, Talents 
can provide you with some extra abilities that will bring unique        
qualities to your life in Aetolia. Talents work much the same as many   
other skills, however once a Talent is acquired, you have no need to    
learn any further.                                                      

Talents will be listed underneath all other skills in the SKILLS        
display. Any acquired Talents will always be listed as Transcendent and 
all abilities within the Talent will work for those who acquire them.   
Each individual Talent can be learned from a different teacher in the   
realm by going to that teacher and typing LEARN TALENT OF <talent> FROM 
<teacher>. The individual Talents, their cost to learn, and their       
teacher are listed below.

HELP <talent> - Obtain general information about a skill.
AB <talent> - List of the abilities under a specific skill.
AB <talent> <ability> - Specific information about an ability. Many of the talents do not have ability info, refer back to the HELP on the talent.

      Talent         Teacher                    Cost
      Barding        Seli, the Mitrine Ferrier  80 Credits
      Bombcrafting   Dalturia                   75 Credits
      Fletching      Fletcher Rodallo           75 Credits
      Floristry      Esine, the Botanist        65 Credits
      Fumology       Ood                        70 Credits
      Linguistics    Herolt, the decipherer     60 Credits
      Luthier        Jessin, the luthier        75 Credits
      Papercrafting  Bonney, the Papermaker     90 Credits
      Pyrotechnics   Ferlbo                     80 Credits
      Tambourier     Evadne, the tambourier     75 Credits
      Taxidermy      Taxidermist Vroas          70 Credits
      Ventier        Philippa, the ventier      75 Credits