2.2 Obstacles

As you are moving around Aetolia, you will encounter obstacles to your
movement. These could range from doors to piles of rubble or even to another adventurer blocking your path.

In dealing with doors, the following commands are applicable:

OPEN DOOR <direction>    : Opens a door if it is unlocked.
CLOSE DOOR <direction>   : Closes a door if it is open and unlocked.

LOCK DOOR <direction>    : If you have a key for the locks on that door,
                           this will lock them.
UNLOCK DOOR <direction>  : This will unlock any locks on that door that you
                           are holding keys for.

Getting past a pile of rubble is easy enough. You just have to walk in that
direction and wait a second or so without entering further commands.

Getting past a blocking player can be more troublesome, however. Though some
individual guilds have abilities that allow them to do this, everyone can get
past most obstacles, aside from doors, using the TUMBLE ability in the skill

Sometimes you will encounter icewalls blocking an exit. These can be bypassed by flying or tumbling, just as when bypassing a blocking player. You can also use fire to torch the icewall, if you are equipped with a firelash ring enchantment or can do so naturally due to your race.