Hunting Revamp

Hi folks,

This is just a notice that I will probably be rolling out small parts of the hunting revamp to come.

We decided that it might be a bit more wise to add some things bit by bit rather then everything at once, just so there isn’t a billion questions and a dozen things breaking.

And some things will probably break, since a lot of our PvE system doesn’t assume certain aspects, like say passive damage to denizens (See: The many fixes that have happened over time because of the Sciomancer Collision skill).

So keep an eye out on the Changelog section for extra things here and there.